Project Zomboid

Project Zomboid

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Vehicle Scenes Replacer for Filibuster Rhymes' Used Cars
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File Size
Posted
Updated
1.547 MB
20 Sep, 2024 @ 5:09am
16 Oct, 2024 @ 2:00am
6 Change Notes ( view )

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Vehicle Scenes Replacer for Filibuster Rhymes' Used Cars

Description
This mod is for the animation update of Filibuster Rhymes' Used Cars (beta/alpha)

Summary

This mod overwrites a number of vanilla vehicles with Filibuster Rhymes' Used Cars. This way, vehicle stories will have Fili's cars instead of vanillas.

It is a hardcoded solution and not quite compatible with mods that alter vanilla vehicles. My advice is to load after all mods that edit vanilla vehicles.

Thanks to Bill for the original mod that served as base

Replaced vanilla vehicles

VehicleID
Replacement
Lore-friendly name
CarLights
'85 Crown Vic - State Trooper
Franklin Crest Andarta FTP
CarLightsPolice
'87 Caprice - Police
Chevalier Titan
CarNormal
'87 Caprice
Chevalier Titan
SmallCar
'73 Ford Pinto
Franklin Jalapeno
Offroad
'92 Jeep Wrangler
Lark Rancher
PickUpTruck
'87 Chevrolet C10
Chevalier D20
PickUpTruckLights
'87 Chevrolet C10 - Ranger
Chevalier D20
PickUpTruckLightsFire
'87 Chevrolet C10 - Fire Dpt
Chevalier D20
PickUpTruckMccoy
'87 Chevrolet C10 - McCoy
Chevalier D20
PickUpVan
'90 Dodge Ram
Dash Buck
PickUpVanLights
'87 Chevrolet Blazer - Sheriff
Chevalier Kobold
PickUpVanLightsFire
'90 Pierce Arrow Pumper
Arrow Douser
PickUpVanLightsPolice
'80 Chevrolet Stepvan
Chevalier Stepvan
PickUpVanMccoy
'93 Isuzu NPR
Pazuzu N5
VanAmbulance
'86 Ford Econoline Ambulance
Franklin Affordrange Ambulance
CarNormalSmashedRight
'87 Caprice
Chevalier Titan
PickupVanSmashedFront
'87 Chevrolet Suburban
Chevalier Carnifex
Trailer
-
Open Bed Trailer
TrailerCover
-
Open Bed Trailer

Optional Addons
'92 Crown Vic
This is an optional addon that replaces the police vehicle with the '92 Crown Vic model for those that prefer it. Enable it after the main mod, not standalone unless you only want to replace the police car.

Trailers
This is an optional addon that replaces the vanilla trailer bed (open and covered) with Filibuster's new trailers (small and medium). This is an optional addon to avoid compromising those who have saves already in progress.
In my opinion, I recommend activating it if you're starting a new save.

(In)Compatibilities
This mod is in general incompatible with mods that alter or affect vanilla vehicles in a significant manner, but it is not fully incompatible with everything.
I made this mod and Vehicle Spawn Edits with the base premise of not playing with vanilla cars and as such that is reflected.
Compatible
  • Vanilla Vehicle Enhancer, as long as you load Vehicle Scenes Replacer after VVE.
    VVE will be used for burnt, wrecked and all vanilla vehicles that were not overwritten by VSR.
Incompatible

Required Mods
The mod does not have hard requirements because some might be using the Animation BETA and others might be using the ALPHA. Makes no difference to the mod.

Suffice it to say, you do have to be subscribed to one or the other, otherwise this is pointless.

Suggested Mods
Vehicle Spawn Edits for Filibuster Rhymes' Used Cars
Another mod of mine I think complements this one perfectly by removing vanilla vehicles from spawns while also adding compatibility to custom spawns from mods.
Vanilla Vehicle Enhancer
This mod is great to replace vanilla wrecks and burnt vehicles. Makes them match Filibuster's style and scale nicely as well.

Workshop & Mod ID

Workshop ID: 3334306459
Mod ID: VSR-FRUC
Mod ID: VSR-FRUC-92VicPolice
Mod ID: VSR-FRUC-Trailers
Popular Discussions View All (2)
34
11 Nov, 2024 @ 1:38pm
PINNED: Bug Reports
Jacques the Crab
2
12 Oct, 2024 @ 1:28pm
Translations
Jacques the Crab
68 Comments
UMURANGI GIRL 23 Jun @ 3:48pm 
ohhhh. i dident realise ALL car mods were meant to be placed after vve.
Ill try that rn
Jacques the Crab  [author] 21 Jun @ 7:40am 
Just as note for those who might read the comments: These mods were made for B41. I have not played B42 yet and none of my mods were tested with B42. I have no plan to test for B42 as it stands right now.
Jacques the Crab  [author] 21 Jun @ 7:39am 
@UMURANGI GIRL: It shouldn't conflict with VVE since when I last played I used both together and it worked fine. You only have to make sure that my mods and filibusters' load after VVE, just in case. I don't know what project seasons is but it might be. The situation you've mentioned about the vanilla car with stuff missing is what normally happens when you deactivate the replacer mod in the middle of a playthrough. Cars that had already spawned replaced will get replaced again but with missing parts.

@NOBLEMEN426: This mod does not touch how the vehicle scenes are created or with what frequency. There are vehicle scenes that spawn police cruisers, others spawn SWAT vans or both but that is up to the game. Might be a map mod that modifies those chances but I'm not sure if that's possible. It might just be RNG.
NOBLEMEN426 21 Jun @ 1:27am 
mine got too much Swat Van blocking the road,more than police cruiser do.. it ruined my experience,what did i do wrong ?
UMURANGI GIRL 19 Jun @ 3:49pm 
Unless its project seasons
UMURANGI GIRL 19 Jun @ 3:45pm 
The scene mod still isnet working. I think your spawn edits does though. I disabled the vehicle scene mod and addons and an invisible car i found just turned into a normal vanillia one with the doors and hood missing. I think is conflicting with vanilla vehicle enhancer.
UMURANGI GIRL 5 May @ 10:25am 
Nvm i found out i had another filibuster spawn mod that i confused with yours.
Jacques the Crab  [author] 5 May @ 7:19am 
If I'm not mistaken once those cars spawn like that there's no going back.
UMURANGI GIRL 4 May @ 4:35pm 
both your scene and spawn edit's
UMURANGI GIRL 4 May @ 4:34pm 
well i unsubbed from it and only used your scene replacer mods and yet im still seeing invisible cars