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Extra Dungeons Ultimate Fix (EDUF)
   
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107.211 MB
20 sep, 2024 @ 21:01
22 mar @ 15:43
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Extra Dungeons Ultimate Fix (EDUF)

Beskrivning
Needs Extra Dungeons, but if you use Frackin Universe, due to having ED assimilated into it, you can use this without the original ED mod. Using this with FU makes it less effective, however.

Hello everyone! I have returned with a big mod!

This mod is a collection of fixes all oriented towards correcting some of the mistakes Extra Dungeons had, as well as taking a few creative liberties with the many sorts of dialogue to make it look and sound more modern. It'll be getting periodic updates as time goes on!

The following has been changed with this mod:

- Quest Titles
- Quest Descriptions
- Radio Messages
- Weapon Features
- Mission Music
- Map Sprites

Enjoy, dungeon crawlers!

Current known issues:
-None spotted!

The Pastebin link to all the music I used for this mod:
https://pastebin.com/wUYJ3mF2
Populära diskussioner Visa alla (1)
3
7 apr @ 9:16
Bugs?
Prodigy
25 kommentarer
Prodigy  [skapare] 22 mar @ 15:51 
Also, with Frackin, it may actually make this mod less effective, because some features in this set of patches are already assimilated into FU. So it is recommended to use the original ED more than FU's version.
Prodigy  [skapare] 22 mar @ 15:44 
NEW UPDATE!

Check the Changelog!
Prodigy  [skapare] 1 mar @ 14:17 
The first is for Silver's Radio mod, so it doesn't pertain to this one. It can affect that mod because it alters the music.

The second is integrated, so if you want to use this patch, you gotta unsub from that.
Kinsect 1 mar @ 14:13 
Say does this include nor integrate the other two patches for Extra dungeons and do I still need them?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3285287810
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799129279
Prodigy  [skapare] 1 mar @ 12:58 
Therein lies your problem. Nuggubs' Mega Mod (Legacy) is outdated. You must sub to the new mod.
AgentKirin 1 mar @ 12:49 
Ran a search with Agent Ransack, and the only mods I see that patch shiplight.frames are Nuggubs' Mega Mod (Legacy) and the Vanilla Tweaks it started requiring a while back.
Prodigy  [skapare] 1 mar @ 10:23 
I do not know what's causing this error, but I can tell you that with this mod, there are texture changes and UI changes. It actually doesn't change any of the dungeons.

Did you recently install a mod that changes up the ship light?
AgentKirin 28 feb @ 16:27 
For some reason, it won't let me beam down to a Letheia fleet. The log says it couldn't generate the dungeon; something to do with a light object:

Caused by: (AssetException) Image /objects/generic/shiplight/shiplight.frames column 3 is out of bounds for x-dimension 2
Prodigy  [skapare] 27 feb @ 17:44 
@Leonard

Next update fixes the error.

What is happening is that the main ED mod, and FU's version by proxy, erroneously refers to the NPCs lines as 'avian' rather than 'apex,' which are the keys that an NPC uses to generate dialogue. The patch used the latter, therefore, the link fails due to the keys not matching. It's honestly incredibly weird, but nothing else I can do but go along with it.

As for impact, it's not game-crashing. The worst it does is make that specific NPC not spawn at all.
Prodigy  [skapare] 27 feb @ 17:43 
@Wespy

This mod does not modify the dungeon icons in the SAIL Console, but it does modify objects and descriptions.

A separate mod has said icons.