RimWorld

RimWorld

26 ratings
Biocodable Apparel
   
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Mod, 1.5
File Size
Posted
Updated
358.563 KB
21 Sep, 2024 @ 1:25pm
21 May @ 3:29pm
7 Change Notes ( view )

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Biocodable Apparel

Description
A simple mod that makes apparel biocodable. Includes a few patches for various mods, only spacer-tech equipment - Power armor, etc. - are biocodable by default

For modders

Feel free to add this mod as a dependency for your mods, patching apparel is pretty straightforward and involves a single mod extension patch, examples of which are provided in the mod's patches folder.

Credits



Most of the code of this mod was made by the wonderful Warachia as a part of their Too Many Mods - Compats and Rebalances mod. This mod is just a standalone version of their work, please go check out their work!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3250762483

Interested in participating in the development of my mods? Join the Discord server!
[discord.gg]
5 Comments
turkler  [author] 15 Feb @ 1:33pm 
@Mainiack11 this mod doesn't touch that
Mainiack11 15 Feb @ 12:36pm 
Is it expected that biocoded apparel doesn't show up as smeltable? I have a pile of biocoded apparel I can't sell or smelt, so it just sits in my stockpile
turkler  [author] 22 Sep, 2024 @ 9:59am 
@John DeWolf it was a part of Too Many Mods, the mod linked at the bottom of the description
John DeWolf 22 Sep, 2024 @ 8:11am 
Which mod was this originally a part of?
Peryn [Андрій] 21 Sep, 2024 @ 11:48pm 
Just thinking in the morning about such nice thing! Miracle! Thanks!