Space Engineers

Space Engineers

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Rain's GAU-22/A - WC - NO LIMITS, NO DRAG
   
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Type: Mod
Mod category: Block
File Size
Posted
6.373 MB
22 Sep, 2024 @ 9:01am
1 Change Note ( view )

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Rain's GAU-22/A - WC - NO LIMITS, NO DRAG

Description
WARNING
Do not load multiple versions of this mod to your world at once. They are all the same mod but with stat changes in the WeaponCore definitions. If you try to load multiple versions of this mod to your world at once, they will break.



Weaponcore Disclaimer
This modpack DOES rely on the Weaponcore framework.



Description
This weapon is designed after the GAU-22/A Equalizer, the gatling found on the modern F-35 Lightning II Fighter.
This weapon is built for air-to-air and air-to-ground combat while equipped on small-grid fighters. Shorter bursts reward the pilot with a higher overall rate of fire as they avoid overheating the weapon. Weapon stats and features encourage this type of dynamic game-play. Although custom turret controllers can use and fire this weapon, they have trouble leading targets at extreme ranges (over 2km) and cannot manage the heat buildup, causing longer periods between bursts. Best operated by a human, engineer!



This weapon has zero placement limits. You can place as many as you want.

The bullets for this version DO NOT HAVE DRAG. They do not slow over time. In the other 2 versions of this mod, bullets travel at 1000 m/s and slow at about 140 m/s. At max range, they travel at about half their initial speed (580 m/s) with variation. In this mod the bullet speed is consistently 1000 m/s always.

For a copy of the mod with limited block placement and bullet drag, look HERE.




Weapon Stats and Details
  • Has custom sounds, particles, and tracers.
  • Has 2 ammotypes: 25x137mm API and 25x137mm HEI.
  • Max range of 3km.
  • Linear damage falloff after 2km.
  • Projectiles arc under natural gravity.
  • Projectiles slow gradually over time.
  • Different tracers for each ammotype.
  • Weapon fires at 3600 rpm.
  • Weapon takes 4 seconds to overheat.
  • Weapon takes 4 seconds to empty a mag.
  • Weapon takes 4 seconds to reload.
  • Weapon takes 12 seconds to cool fully.
  • Supports custom skins.

25x137mm Armor Piercing Incendiary

Does 75% kinetic damage on impact, then 25% energy damage as an incendiary effect afterwards. Does reduced damage to components and bonus damage to armor. Shields treat this ammo as kinetic damage.

25x137mm High Explosive Incendiary

Does 25% kinetic damage on impact, then 75% energy damage as an explosive effect afterwards. Does reduced damage to armor and bonus damage to components. Shields treat this ammo as energy damage.