Stationeers

Stationeers

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Structure Thermodynamics [StationeersMods]
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2.622 MB
23 Sep, 2024 @ 6:58pm
29 Oct, 2024 @ 2:51pm
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Structure Thermodynamics [StationeersMods]

Description
Structure Thermodynamics
WARNING: This is a StationeersMods Plugin Mod. It requires Bepinex to be installed with the StationeersMods plugin.
See: https://github.com/jixxed/StationeersMods

👨‍🚀 "Oh the weather outside is frightful, But the fire is so delightful... ☕"
⚠️" Warning: Suit temperature critical!"
Maybe building a base on a planet with a surface temperature of 700 degrees was a bad idea

Mod description: Enables thermal transfer via convection, conduction, and radiation between your rooms and the outside atmosphere.

This will now force you to either consider insulating your base, or building structural radiators to get rid of heat. Config settings available for you to increase or decrease thermal effects due to this mod. Warning!: this mod is in beta, and may not be balanced for gameplay you may be used to.

Material thermal properties:
Iron - Terrible insulator, and a great heat conductor. Building a base from iron walls and frames will do very little to protect you from the outside weather
Steel - Also a bad insulator, and great heat conductor. Has high reflectivity, so will reduce radiation heat loss
Glass - Decent insulator, but low reflectivity and will radiate heat.
Composite - Decent insulator, but will also radiate heat quickly if placed as the outside facing surface
Padded Walls - Very good insulator and will radiate heat if placed outside.

Tips:
- If you want to insulate your base from the outside, use insulating walls inside your room, and place reflective material (i.e. steel or iron) on the outside. This will impede both conduction and radiation
- You can also create a vacuum layer between your room the outside, as this will greatly reduce heat loss from your room. You will still radiate heat, so make sure you use steel to line the outside walls.
- If you want to cool off your room, build low insulating walls (iron). If the outside is a vacuum, you can build additional radiators to dissipate heat (perpendicular walls to your walls). The more surface area you have to the outside the faster energy will transfer between the two environments.
- Heat will use the easiest path to escape from your room, so using frames, which have potentially 5 sides to the outside will do very little to insulate you.
- Heat transfer is a function of room surface area. So large rooms will lose/gain heat faster.

- You can press the F8 key which will recalculate your structure's thermal properties for every room. Press F3 after to see the log of the resistances calculated: R# -> R# (or Atmosphere) shows the connection between rooms or room to outside. I<->are thermal internal resistances (higher means more insulating). B<->are bulk conduction (if you have walls or frames between your walls), E<-> are external facing resistances. The arrow shows direction of heat flow. You can use this to experiment with different materials and structures.
35 Comments
DraGonKniGht2024 18 Jul @ 3:05pm 
I was curious, would building underground help with insulating a base? Like if I made sure to seal off the hole, and assuming I don't break out to the surface, I should think that 'bubble' wouldn't be affected by the external atmos?
Reika 29 Jun @ 11:21pm 
What kind of effect will this mod have on a basic mostly-steel base on the moon, which in vanilla tends to require active cooling to stay below 50C? Will solar radiation become more of an issue than it already is, or will the base radiate tons of heat?
WIKUS 18 May @ 7:32am 
StationeersMods has been replaced. This is the link for the new plugin:

https://github.com/StationeersLaunchPad/StationeersLaunchPad
HyratelWyvern 21 Mar @ 5:00pm 
The documentation is rather opaque; do I have it right that Q is the Joules Transferred Per Tick. IE, if I have a Q of 1000, a single wall heater will compensate
HyratelWyvern 20 Mar @ 3:23pm 
since almost everything has to have a frame under it, what's the best way to insulate downwards? can't exactly put walls on the underside of buried frames.
Free Lunch  [author] 17 Mar @ 5:18pm 
@N_A - all windows/glass blocks have the same values; it's mostly all glass
@Submachine - no only vanilla blocks at the moment
Submachine Gun Kelly 9 Mar @ 8:27am 
does this work with the T.U.B.E mod?
N_A 4 Mar @ 2:12pm 
Is there a difference in the material windows are made out of or are they all the same with their insulation and reflectivity?
lorexcold 20 Jan @ 8:40am 
Would be really nice if it worked on Dedicated Servers
The mods runs but no atmos is being calculated.

https://imgur.com/a/K26KOE4
Free Lunch  [author] 22 Dec, 2024 @ 12:20pm 
a recalculation is done (via a background thread) every time you build/place a block/wall and every ~5 seconds.