Don't Starve

Don't Starve

588 ratings
Moar Save Slots
   
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File Size
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Updated
20.961 KB
29 Oct, 2014 @ 9:02pm
2 Nov, 2018 @ 6:45pm
19 Change Notes ( view )

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Moar Save Slots

Description
"Got any more of them... save game slots?!"

We got "Ton's Moar"! (default 100 // configurable from 5 - 500)

"Ton" on Steam asked for even moar than the original 50 max save game slots from my previous version, so...

This mod gives you more saved game slots by showing a page up and page down arrow on the load game screen.

I hope you like hitting the up and down buttons a lot!?

(Probably) Not supported by Klei, Capy, Valve, or anyone else. Please do not hold us responsible for any consequences.

--- (translation by google) ---

该软件为您提供更多保存的游戏插槽。

我希望你喜欢按上下按钮。

开发人员不对后果负责。

177 Comments
叩叩叩 3 Apr, 2023 @ 8:42am 
useless
8BitTrash 15 Mar, 2023 @ 11:09pm 
I can confirm that happens when jumping from Hamlet to Shipwrecked DLC as well. Otherwise, great mod!
ifatree  [author] 6 Feb, 2023 @ 2:27pm 
yeah, they never fixed that in the base game. i need to get back into the coding and see if there's a way now to do more error handling when i know it's not going to work, or else have warnings in the mod preferences not to use those slots for world hopping. it's really only the first 9 slots that are safe for that. what used to happen is that it will have probably have overwritten the world you have in slot 5 (the one in the same screen position on the screen you used). check there.
CameoAppearance 2 Feb, 2023 @ 11:26pm 
This mod is usually very stable, but if I start in Shipwrecked and attempt to jump to a RoG world with the Seaworthy and merge with a new world (this was saveslot 10, the only one that showed up as empty), it makes my game crash. Here's the error I got:

../mods/workshop-333826502/modmain.lua:266: attempt to call global 'NewIntegratedGameScreen' (a nil value)
LUA ERROR stack traceback:
mods/workshop-333826502/modmain.lua:266: in (local) cb (Lua) <260-267>
mods/workshop-333826502/modmain.lua:216 in (upvalue) Control (Lua) <210-220>
mods/workshop-333826502/modmain.lua:260 in (method) OnControl (Lua) <259-268>
scripts/widgets/widget.lua:112 in (method) OnControl (Lua) <106-116>
scripts/widgets/widget.lua:112 in (method) OnControl (Lua) <106-116>
scripts/widgets/widget.lua:112 in (method) OnControl (Lua) <106-116>
scripts/widgets/widget.lua:112 in (field) OnControl (Lua) <106-116>
Cluster 13 Mar, 2022 @ 10:40am 
Ok so I believe I fixed the mod and how it broke with hamlet, all you got to do is find the mod folder and go into modinfo.lua and put hamlet_compatible = true under shipwrecked_compatible = true and that should fix the mod!
xtdycxtfuv 6 Jan, 2022 @ 10:34am 
I love this mod but it's really not compatible with hamlet, it breaks when using the house expansion plan and skyworthy
Monster Meat 5 Oct, 2020 @ 4:04pm 
Please allow this to work with Skyworthy.
Sunny 23 Sep, 2020 @ 7:03am 
the game crashes if I go to another world on the other slots (other pages)
V社的爹 14 Aug, 2020 @ 4:56am 
Does mod support cloud archiving?
koray 13 Jul, 2020 @ 5:18am 
Will my saves that are in the other slots get erased when I disable this mod?