Stormworks: Build and Rescue

Stormworks: Build and Rescue

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KJ-7 SERVAL block 2
   
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1 Oct, 2024 @ 1:52am
3 Oct, 2024 @ 8:52pm
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KJ-7 SERVAL block 2

Description
USABLE ON MEDIUM OR HIGH PHYSICS SETTINGS






Introducing the KJ-7 SERVAL BLOCK-2
This is a rebrand and rebuild of the KJ-7 Serval features the same swing wing compact design but this time with nntc fcs and avionics. The canopy has been replaced to fix some visibility issues and the handling greatly improved



If you like this creation please leave a like ;)




Pilots Manual

Startup
    takeoff
  1. - Battery 1 and 2

  2. - Avionics

  3. - Ignition
    landing
  1. - begin approach

  2. - reduce speed gradually (stall speed is 60-70 with a high AOA)

  3. - apply brakes after touchdown once stable

MFD
  • RADAR

    radar page select top left to cycle through different target types. Select top right to change range

  • TPD

    targeting pod select top left to cycle targetnig mode. Select top right to change fov. Select bottom left to toggle IR Select bottom right to change brightness

    Press 4 to lock the target and 5 to activate the targeting laser.

  • WPN

    weapons management screen change your laser and radio frequency here

  • DTL

    datalink screen Select top left to toggle what info to share Select top right to change map zoom Select bottom left to toggle DLT on/off Select bottom right to change channel (all friendly craft should be on the same channel. Red dots are targets White is yourself and Green are allies

EHCS Weapon Manager
The weapon manager is on the main monitor. To use the weapons, simply select the desired weapon , and press space to fire. In the case you wish to use your own weapons, default weapons will work with limitations, for full integration, use the EHCS Standard. Targetting data can be passed to the weapons using the Target keypads to the right of the seat. Use the buttons on the far right to cycle up and down through the list and to access the hardpoint page where you can see data on each individual hardpoint
HEVS HUD
Currently selected weapons with EHCS data will show targetting information on the HUD, red indicates a current lock, while yellow is likely target that is within range of the weapon. When a weapon is locked, a tone can be heard. if an enemy has locked you with their radar, a warning tone will play, and a warning will flash on the HUD.
Weapons
AIM 120A
A true fox-3 missile, which requires constant target gps position provided by a fire control radar.
AIM 9M
Smokeless level 11 short range AAM with dual radar seekers for longer lock range.
AGM-114
Laser guided missile. Use the targeting pod laser to aim
Countermeasures
Chaff is seat hotkey1 there is a switch to enable automatic mode




Specifications

mass
3285
cost
$75343
length
12M
width
10.25M
height
4.75M
fuel
6484 L
top speed
465 knots




Credits

NNTC Weapons Pack

NN Link equipment and FCS

HUD and EHCS

Lazy Cat LC dynamic Braking

any NNTC systems not found on the workshop are taken from the Cardinal

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3115160743

Updates

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Do not upload this creation without my permission!
6 Comments
Karnivool  [author] 3 Oct, 2024 @ 8:53pm 
whoops
David 3 Oct, 2024 @ 7:46pm 
The taxi turn wheels are assigned to the wrong keys. Currently the up key is right turn and down for left. Other than that, amazing!
Apple 1 Oct, 2024 @ 3:17pm 
when they needed him the most, baby swang wang returned
reyfawkes 1 Oct, 2024 @ 1:15pm 
Baby 'Nado, Lil Dust Devil. I have pack bonded with the attack aircraft.
Chef Smudge'nt 1 Oct, 2024 @ 6:10am 
Loved flying it before and now it's perfect,a cool ground attack loadout for fun is 2 bullpups on the wings, 9ms on the side frame mounts and some 1x1 bombs below
Игрок в компьютер 1 Oct, 2024 @ 2:31am 
I liked the early version and now it's even better