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[Vee]Apparel Retexture, [XND] Visible Pants, and Pawn Visible Pants are mods that display pants, but each has a different texture path.
These have been adapted in this update.
We believe the [XND] Visible Pants assembly is intended to make pants appear above the shirt.
ABC Body complements some of its head costumes with [Vee]Apparel Retexture.
If you use a mod called "Cherry Picker", you can disable only certain items. I recommend it.
@StillSuit
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The power armor/helmet retexture is based on the vanilla design, so I think it will remain the same unless Ludeon Studios changes the design.
@tanyfilina
If you activate only "[Vee]Apparel Retexture", will the pants texture display correctly?
Now with 1.6 Ludeon gave vaccuum resistance to every powerarmor/helmet.
Do you, by any chance, plan to redraw helmets? Current power helmets (looking at you, totemic recon!) are very open in design, looks wierd in space.
It's a very dirty fix: as soon as mod updates it will be back. Safer option would be baking a personal patch as a separate mod.