RimWorld

RimWorld

ABC Body 2
57 Comments
ABC  [author] 22 Jul @ 5:10am 
@tanyfilina
[Vee]Apparel Retexture, [XND] Visible Pants, and Pawn Visible Pants are mods that display pants, but each has a different texture path.
These have been adapted in this update.
We believe the [XND] Visible Pants assembly is intended to make pants appear above the shirt.
ABC Body complements some of its head costumes with [Vee]Apparel Retexture.
tanyfilina 21 Jul @ 12:19pm 
The problem is that apart from pants visibility patch [Vee]Apparel Retexture contains all the textures that are anyway replaced with yours.
tanyfilina 21 Jul @ 12:15pm 
Ah! You use [Vee]Apparel Retexture instead of Visible Pants. I wonder, why it worked previously and why Visible Pants need Assembly if [Vee]Apparel Retexture does the same with just an xml patch.
ABC  [author] 21 Jul @ 11:36am 
@togi
If you use a mod called "Cherry Picker", you can disable only certain items. I recommend it.

@StillSuit
Thank you for using our service.
The power armor/helmet retexture is based on the vanilla design, so I think it will remain the same unless Ludeon Studios changes the design.

@tanyfilina
If you activate only "[Vee]Apparel Retexture", will the pants texture display correctly?
tanyfilina 21 Jul @ 8:48am 
I've got it to work by putting your pants retexture into Core\Things\Pawn\Humanlike\Apparel folder, as in Visible Pants mod.
tanyfilina 21 Jul @ 5:24am 
For some reason pants from this mod no longer override Visible Pants textures.
StillSuit 20 Jul @ 3:03pm 
@ABC great mod! I used it back in 1.5 for multiplayer as its much more stable than Facial Animations.

Now with 1.6 Ludeon gave vaccuum resistance to every powerarmor/helmet.
Do you, by any chance, plan to redraw helmets? Current power helmets (looking at you, totemic recon!) are very open in design, looks wierd in space.
StillSuit 20 Jul @ 2:12pm 
@togi Which version of the game do you use? 1.4 and 1.5 folders do nothing on a 1.6 version of the game. If retextures are the only thing you want, you can just delete the 1.6/Defs folder AND Defs folder in the root of the mod.

It's a very dirty fix: as soon as mod updates it will be back. Safer option would be baking a personal patch as a separate mod.
togi 20 Jul @ 8:50am 
Can I disable the extra clothes this mod adds? I deleted the 1.4 and 1.5 folders, but they're still showing up in-game. for example, ABC-bottoms, ABC-gloves, ABC-shoes etc.
Troublesomeknight 17 Jul @ 6:09pm 
I imagine VE mods would be a higher priority since more people use them, but I'd also like to see Medieval Overhaul clothes eventually when you can get around to it.
Dealer Mangan 16 Jul @ 5:26pm 
Yup!
ABC  [author] 16 Jul @ 5:15pm 
@Dealer Mangan
Is the Biotech DLC enabled?
Dealer Mangan 16 Jul @ 6:26am 
Not sure how severe this startup error is. For safety, i just nuked that thingdef altogether from the xml file, but hopefully you can look into it properly
Dealer Mangan 16 Jul @ 5:41am 
Apparel_Abc_KidShoes (mod ABC Body 2) is missing thing class and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
lRey 15 Jul @ 9:05am 
Oh sorry, I missed that Biotech is a prerequisite.
Biotech is always included so it is not an issue for me. Thanks.
ABC  [author] 15 Jul @ 8:06am 
@lRey
Thank you for reporting this.
The issue with [NL] Apparel Paper Pattern has been addressed.
Also, Biotech is a required DLC for ABC Body.
If it is not enabled, an error will be displayed.
lRey 14 Jul @ 8:10am 
Biotech以外の公式DLCとこのMODのみを有効にした状態で、起動時に子供服に関係していると思われる赤エラーが表示されます。

Biotech未使用時を想定していない設定になっているかもしれません。

HugsLibログ(30,32-33行目)
https://gist.github.com/HugsLibRecordKeeper/d95fd00599153425753be7c79edbc454#file-output_log-txt-L30
lRey 14 Jul @ 8:05am 
公式DLCとこのMODのみを有効にした状態で起動すると、起動時に
「Type ApparelPaperPattern.ApparelPaperPatternDef is not a Def type or could not be found, in file APP_Female.xml.」
という赤エラーが表示されます。

「[NL] Apparel Paper Pattern」を使用していない時の設定が抜けているかもしれないので確認していただけないでしょうか?

HugsLibログ(34行目)
https://gist.github.com/HugsLibRecordKeeper/1370774f2255e281eebcec159931c9f0#file-output_log-txt-L34
tanyfilina 12 Jul @ 10:21pm 
Great, glad to hear that!
ABC  [author] 12 Jul @ 2:00pm 
@Tobyguilmon
Yes, we are currently working on apparel for Odyssey.

@tanyfilina
It will take some time as there are so many, but we plan to support apparel from other mods as well.
tanyfilina 12 Jul @ 9:46am 
And maybe clothes from other VE mods, please? Like, VFE - Classical, Tribals and so on.
Tobyguilmon 7 Jul @ 1:27am 
Will you be making the DLCs apparel for this mod?
I've been enjoying it and is now my go to body texture mod.
泥头车 27 Jun @ 6:46pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
fempuppy 24 May @ 10:15am 
ty for response :3
ABC  [author] 20 May @ 9:07am 
@puppy
The seal belts added by this mod are powerful, but they will not appear in the game unless the player creates them.
fempuppy 19 May @ 4:06am 
does this add overpowered clothing?
Fake Antivirus 10 Apr @ 9:29pm 
Thank you!
ABC  [author] 9 Apr @ 5:00am 
@Fake Antivirus
You can delete the added costumes by deleting the 1.4 and 1.5 folders of this mod.
Fake Antivirus 7 Apr @ 8:50am 
is there any way to disable the extra clothing that comes with this mod? pawns keep generating with odd outfits (pants and skirt with no shirt, parka and bikini only)
ABC  [author] 6 Apr @ 6:59am 
@Realm Imp
The difference between "ABC Body" and "ABC body 2" is the height.
Realm Imp 3 Apr @ 5:45am 
whats the difference between 1 and 2?
ABC  [author] 29 Mar @ 5:48pm 
@桑琳Kuwa
Apparel Paper Pattern に対応しました
桑琳Kuwa 3 Jan @ 11:27am 
ありがとうございます!衣装についてちょっと失礼かもしれませんが、個人的な見解ですが、Apparel Paper Patternを支援出来れば汎用性は完璧になると思います!
ABC  [author] 31 Dec, 2024 @ 8:57pm 
@桑琳Kuwa
Character Editorというmodで可能です
化粧台ではうまくいかないみたいですね
桑琳Kuwa 29 Dec, 2024 @ 6:21am 
お疲れ様です!Furskinの顔と毛の色を分けれる方法を教えてくださいませんか
ABC  [author] 28 Dec, 2024 @ 5:38am 
@Hua Zhang
It's wearable but it doesn't look good.
Hua Zhang 23 Dec, 2024 @ 6:19pm 
Excuse me, are the two mods in the ABC Body series compatible with Vanilla Apparel Expanded?
ABC  [author] 15 Dec, 2024 @ 3:54am 
@DEM APPLES!!!
The only other mods I use are "DLC, Gloomy Hair mk2 FORKED, Kawaii Hair pack 1.5, SimpleCameraSetting, AB's Head Apparel Tweaker".
팬지 11 Dec, 2024 @ 10:09pm 
Ah, I see. This mode does not work only with clothes for male body types. They are so far removed from the vanilla body type.
DEM APPLES!!! 11 Dec, 2024 @ 12:34am 
what other mods are you using in the picture? I see a face mod and a possible gene mod that I do not know of, and can not seem to find. other than a few race mods idc to know the race mods, but if you have the time the face and gene mods would be cool to know of
ABC  [author] 5 Dec, 2024 @ 5:40am 
@UncleRippu
This mod also changes the textures of the DLC clothes.
UncleRippu 3 Dec, 2024 @ 6:06am 
so does this also re-texture the clothes too? or is that a seperate mod (not the vee's one, bc they only cover the base game clothes to my knowledge)
ABC  [author] 12 Oct, 2024 @ 2:34pm 
It appears that the latest version can now be downloaded normally, so from the next update we plan to change "ABC Body" to the short height version and "ABC Body 2" to the tall height version.

--------------------------------------------------------------------

正常に最新版がダウンロード出来るようになったようなので、次回更新から「ABC Body」を低身長版、「ABC Body2」を高身長版に変更する予定です。
all.the.world.1023 11 Oct, 2024 @ 7:20am 
早速のお返事ありがとうございます。今の所、初期化が長い事以外は問題無さそうです。こちらのmodのおかげで楽しくプレイさせて頂いています!
ABC  [author] 11 Oct, 2024 @ 6:46am 
@all.the.world.1023
確認しました。 申し訳ないのですが当modにはDLCのRimWorld - Biotechが必要となります。
表記が抜けており申し訳ありません。
エラー内容はRimWorld - Biotechが無いため「子供用衣装の変更、追加ができない」といった感じです。
通常のプレイに関しては問題ないと思われます。

追記
コメント編集中にメッセージを誤って消してしまいました。重ね重ね申し訳ない・・・
ABC  [author] 11 Oct, 2024 @ 6:09am 
@all.the.world.1023
どういった内容のエラーメッセージでしょうか?

@WarEvolved
There seem to be cases where the latest version of "ABC body" cannot be downloaded correctly.
If you cannot download the latest version of "ABC body" properly, please use "ABC body 2".
all.the.world.1023 10 Oct, 2024 @ 7:34am 
お疲れ様です。こちらをインストールしてゲーム起動すると、デバッグログに赤えらーが表示されます。対処法はありますでしょうか?
WarEvolved 9 Oct, 2024 @ 11:36pm 
so this is the same as just ABC body? whats this mod for then? why make a '2'?
ABC  [author] 6 Oct, 2024 @ 6:57am 
@Realm Imp
They are not yttakin, but have a special face that only appears when the Furskin and Heavy jaw genes are combined.
Realm Imp 6 Oct, 2024 @ 6:34am 
BTW in the 4th image, is that a male and female yttakin?