Company of Heroes 3

Company of Heroes 3

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(3 VS 3) TANK WAR
   
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Tags: extension, map
File Size
Posted
Updated
7.198 MB
5 Oct, 2024 @ 5:30pm
28 Jul @ 7:16am
8 Change Notes ( view )

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(3 VS 3) TANK WAR

Description
Welcome to TANK WARS

3 vs 3 Action!

Players can be either German or American.

Team 1 - Germans
Team 2 - American

Last team standing wins!

Match resets 30 seconds after team win!

Dont have friends? Dont worry, the CPU has scripts to follow and will hunt!

IMPORTANT - ALL PLAYER SLOTS MUST BE EITHER CPU OR HUMAN OR LEVEL WILL NOT START!

Enjoy. :)
Popular Discussions View All (1)
1
23 Oct, 2024 @ 10:50am
BALANCE?
Shadowphreak
13 Comments
Shadowphreak  [author] 28 Jul @ 7:17am 
Updates,

- Changed American Hellcat to Pershing.

I'm actually shocked this map still works as it uses advanced playbills which crashed most of my other maps (that I had to fix and detune to older style playbills)... :)
Shadowphreak  [author] 24 Jul @ 11:16am 
I can. I haven't looked at this one in long time, surprised it still works from all the relic updates. ;) I'll update this weekend with new tanks.
Archangel 24 Jul @ 11:00am 
will you be updating it to give america the pershing?
Shadowphreak  [author] 23 Oct, 2024 @ 1:06pm 
Updates,

- Inactive or CPU players starts much faster.
- Reduced BG removal to instantly.
- Reduced time AI chooses paths, so they will change quicker and more randomly.
- Minor other tweaks.
Shadowphreak  [author] 23 Oct, 2024 @ 11:52am 
Aye. Good stuff. Thanks for sharing, will def fix that BG issue. The AI is set to randomly follow separate paths until attacked, then basic AI kicks in and will attack/move. I can see if I can alter that for more variety though.
cjprince 23 Oct, 2024 @ 10:45am 
alr thx, some other things::

CPU player units take a bit of a while to start moving, such that i thought it was broken at first, i could move my tanks halfway across the map before either side AIs started moving at all

imo CPU should have a bit more variety in the paths they take, and if their vehicles are too heavily damaged they will reverse to group with their allies and concentrate forces. if a whole team is about to lose they will become more aggressive

German airborne battlegroup can be selected in the first few seconds of the map before selection gets locked, and they can choose droppable falshirmpioniers for no command points. This is a bit of an exploit because the para pioneers can be used as distractions for the enemy, so itd prob be best if you have the manpower, munitions, etc stuff all locked to zero as well, just to be extra sure to prevent it

In the same way, americans can select armoured and get free veterancy on their tanks
Shadowphreak  [author] 23 Oct, 2024 @ 2:32am 
cjprince, thanks for leaving comment. I'll look into this! :)
cjprince 22 Oct, 2024 @ 7:59pm 
by that i mean switching places with an ai to join the other team mixes u and the ai battlegroups for whatever reason
cjprince 22 Oct, 2024 @ 7:58pm 
trying to swap to american faction causes faction choosing to completely break
Shadowphreak  [author] 6 Oct, 2024 @ 5:07am 
Update,

- Tweaked some playbill scripts, should run faster now.