Total War: WARHAMMER III

Total War: WARHAMMER III

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Greenskins: Tunnel Underways
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Tags: mod
File Size
Posted
Updated
633.234 KB
7 Oct, 2024 @ 8:11pm
22 Feb @ 3:40pm
9 Change Notes ( view )

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Greenskins: Tunnel Underways

In 2 collections by ChopChop
The Greenskins: Immortal Empire Expanded | IEE 5.1.3
213 items
ChopChop's Workshop: All Released Mods
77 items
Description

This mod is integrated in the compilation below. Do not enable both mods together (you have to choose one version of the mod: compilation or this mod).

LINK: The Underways: Compilation


This mod is dedicated to Immortal Empires & Immortal Empires Expanded campaign maps.

This mod is adding 21 new Greenskins Tunnels destinations using the Dwarf Underway Teleport mechanic. All UI descriptions are reworked, but some other UI elements may remain as hard coded in the game.

Need to update screenshots with new destinations.


The cooldown of the Under-Empire Travel is set to 10 turns.

Added new effect "-1 Turn Cooldown after Greenskins Tunnels travel" to technologies & Legendary Lords skills:

Technologies
Legendary Lords skills:
  • Go Fasta!

  • Go Bigga!

  • Raknik Spiderclaw

  • Oglok the 'Orrible

  • Da Biggest Waaagh!!!

Mod is compatible with Decky's Tech-Tree Compilation & Decky Tech-Tree for Greenskins.
  • Azhag the Slaughterer
    • Darkest Nimbus
  • Grimgor Ironhide
    • From the Front
  • Grom the Paunch
    • Down to Size
  • Skarsnik
    • Backstairs Tactics
  • Wurrzag
    • Titanic Beat!

Mod is compatible with all skills mods unless the mod disables base game skills.

Researching all 5 technologies and assigning 5 legendary skills will allow instant travel between Greenskins Tunnels destinations.


Greenskins Tunnels are added according to Warhammer Wiki, available maps and starting locations of Greenskins factions in vanilla and popular mods.

List of Greenskins Tunnels destinations
  1. Greenskins Tunnels – Karak Eight Peaks
  2. Greenskins Tunnels – Massif Orcal
  3. Greenskins Tunnels – The Black Pit
  4. Greenskins Tunnels – Mount Gunbad
  5. Greenskins Tunnels – Galbaraz
  6. Greenskins Tunnels – Karak Vrag
  7. Greenskins Tunnels – Khazid Irkulaz
  8. Greenskins Tunnels – Karak Ungor
  9. Greenskins Tunnels – Gnashrak's Liar
  10. Greenskins Tunnels – Grom Peak
  11. Greenskins Tunnels – Karag Dromar
  12. Greenskins Tunnels – Karak Azgal
  13. Greenskins Tunnels – Karak Zorn
  14. Greenskins Tunnels – Karag Orrud
  15. Greenskins Tunnels – Gor Gazan
  16. Greenskins Tunnels – Sump Pit
  17. Greenskins Tunnels – Ekrund
  18. Greenskins Tunnels – Iron Rock
  19. Greenskins Tunnels – Crookback Mountain
  20. Greenskins Tunnels – Squighorn
  21. Greenskins Tunnels – Karak Bhufdar


To further reduce the cooldown of mechanic I recommend the mod:

Related to Teleport, but for Wood Elves - Faster Ritual of Rebirth mod:


Credit and many thanks to amazing Partypus for the Greenskins Tunnels icons used in the mod.
Check out Partypus' workshop - LINK

Many thanks to lahcenal117 for contrubition with additional Greenskins destinations added on 22/02/2025.


[streamelements.com][patreon.com][discord.gg]
16 Comments
ChopChop  [author] 25 Feb @ 3:54am 
MOD UPDATED
Many thanks for contribution from @lahcenal117 that provided with additional new 9 destinations that are now added to mod and description :WH3_clasp: Still have to update screenshot with new locations. Credits added to description o7

@XHAlpha its ok cannot satisfy everyone and mod will contain some locations that arent 100% lore accurate. Insome cases the fun factor takes over or simply locations are too close to eachother in lore it doesnt make sense to put them together. If you'd like to look at lore there is a war between skaven, dwarfs and greenskins in the Underways so i'd imagine they could somehow invade and use eachothers tunnels. I try to make each Underway mod feel different with tweaking locations, but im leaning more towards fun then lore. Im open for suggestions though, thanks :steamthumbsup:
XHAlpha 24 Feb @ 2:55pm 
No offence, but I don't believe some of the new locations should have underway locations. Gor Gazan and Crookback Mountain shouldn't have underway access. Otherwise a fantastic mod, and can't wait to see which locations you add next
Max Power 24 Feb @ 11:42am 
Confirming this still works great
ChopChop  [author] 18 Feb @ 1:14am 
sure
lahcenal117 17 Feb @ 1:58pm 
@ChopChop hi mate thank you already for your excellent mod, I am going to use your mod for a greenskin campaign but there are too few teleportation points I am going to add some for my personal use but I saw that you were planning to add some too do you want me to send it to you when I am finished so that you save time on your update?
XHAlpha 2 Feb @ 9:58pm 
Do you have any update on the next update for this mod? Which new destinations are you adding, if I may ask
Max Power 18 Dec, 2024 @ 5:23am 
Thanks! Can’t wait to try it
ChopChop  [author] 17 Dec, 2024 @ 8:19am 
All should work 👍 planning to add more destinations at some point soon
Max Power 17 Dec, 2024 @ 8:10am 
Does anyone know if this needs an update? Or is it one of the mods that works just fine post-patch.
NorscanWarlord 29 Nov, 2024 @ 10:07am 
ahh got it, i like the mod so far, looking forward to seeing the expansion :) been using it in coop with a friend