Age of Wonders 4

Age of Wonders 4

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Anya's Arcanum - Vectra Edition
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10.904 MB
13 Oct, 2024 @ 12:08pm
10 Apr @ 9:43am
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Anya's Arcanum - Vectra Edition

In 2 collections by Lord Vectra
Lord Vectra's Mods
36 items
Vectra's Custom Tomes
10 items
Description
Latest patch mod (and last patch mod) of Anya's Arcanum

Partial credit goes to Daredemo as he got it from Anya and did some of the patching, and then I got it from him.

Moon Tomes
>All have been changed to Astral/Nature
>Shapeshifters now have a timer that shows when they'll change back (3 turns)
>All shapeshifting forms are now also Fey
>Moonglow: At the end of this unit's turn, gain 1 Regeneration for 3 turns. No stacking
>Moonfire: At the end of this unit's turn, 3 frost and 3 lightning. 1x Resistance. No Stacking

Dusk
Moonseeker and Duskpoint
>Fey Shield: Gain 1 random positive status effect when hit (once per turn)

Sablemoon
>Fearsome Beasts: Grants Joy Siphoners

Moongrove
>Lunar Barrier: For 3 turns, target friendly army has +15 HP. During combat, units gain Moonglow for 2 turns at the start of combat

Shadowflame Tomes
Shadowflame
>-3 fire and frost resistance
>60% chance to inflict weaken at the end of the unit's turn
>No longer stacks
Reason: I'm apprehended to continue to add another DoT to tomes that also inflict burning, felt a bit uninspired, and felt like a stronger version of burning, so I decided to be a bit more creative.


Darkfire Demons
Igneous Blade
>+2 fire and frost, -2 physical has been changed to +1 fire and frost, -2 physical
Reason: The shadowflame infliction serves as a sizeable damage booster in of itself, so I found it very much warranted

Incubus
>Non-Racial
>Has Satyr legs (seemed to be the original intent from the code)
>Is Drafted (No longer a summon)
>Requires mana to be drafted instead of gold
>Retains Magic Origin Status
>Is also Fey
>Gains Hastened for 1 turn when he is obscured
>His special melee attack is now physical ranged
Reason: Not a fan of racial units w/ a subtype due to their interactions with major transformations (Ethereal being the exception)

Shadowflame
Shadow Flame Temple
>+1 mana per pop instead of the set mana income

Shadowflame Conduits
>+1 fire and frost resistance
>Grants passive regeneration to adjacent non-demonkin and non-wightborn fiends and undead (Zombies and Skeletons excluded)

Dark Infusion
>Is now a single spell for both fiends and undead. Cost is the same as 1 single Dark Infusion from previous version of this mod

Harden Magma
>Deletus
Reason: It's not codeable anymore on our end, message approved by Triumph Devs

Shadow Infused (Empire Upgrade and replaces Harden Magma)
>Frozen or burning enemies have a 60% chance to be weakened

Burning Desires
Sadistic Servants
>Just grants Vessel of Chaos (Crit rate bonus is kept)

Demonologist
>Is a summon now

Shadow Boon (forgot what this replaced)
>For 3 turns, the units in the army has Shadow Mist
Shadow Mist: This unit is obscured for 2 turns at the start of combat

Temptress
>Non-Racial
>Has Satyr legs (seemed to be the original intent from the code)
>Is Drafted (No longer a summon)
>Requires mana to be drafted instead of gold
>Retains Magic Origin Status
>Gains Fey
>Gains Hastened for 1 turn when she is obscured
>Demon bolts is now repeating, damage is 2/2/2 (fire/frost/physical)
Reason: Not a fan of racial units w/ a subtype due to their interactions with major transformations (Ethereal being the exception)

Enflamed Passions
>Now can inflict Frozen if unit has shadowflame. If resisted or unit is already burning, inflicts slowed instead.

Bugs
Incubus' Research Skill does not show what he does and gives a generic description. I'm not sure why it's not showing, but I'm still trying to get to the bottom of it.

To-Be-Done
I will add screenshots later. I know people who used the original has been waiting for a long time, so I decided to just list the changes for now and then give actual screenshots later

I need to create their UURBs which has not been done yet. Subscribe to my Compatability Mod under "UURB Compatibility" to automatically get those UURBs as they'll be integrated via that mod.

I will be writing lore for the custom units, complimentary to Unit Lore & Miscellany by Arca_Bibliophile. I will, however, be using the purple research icon instead.

UURB Compatibility
For those with Unique Unit Rank Bonuses, subscribe to Vectra's UURB Compatibility Master Mod for the Unique Unit Rank Bonuses for my custom units.

Did you know steam has a follower mechanic where you can follow modders? I didn't either. You can go here and follow me if you want to be up-to-date on any future tome mods I make (or any mod I make in general): Wanna follow?

Support/Commissions
If you want to support me, you can donate here: Wanna Donate?[ko-fi.com]
If you want to commission a tome, go here: Wanna Commission?[ko-fi.com]
98 Comments
HjAa 6 Jul @ 10:49am 
Hey mate! Thanks for the encouragement in the Discord. I realise you might not be very active here right now, but I'll report things anyway just in case. I was trying out the combo of Moonlight Priestess and Lightning Focus and turns out her Lesser Moonbeam is now giving my own units electrified. At least those from another army.
HjAa 6 Jul @ 6:34am 
Hi! Loving the Moonglow tome right now! Thanks a lot for this! When targeting a province to build a Pillar of Radiance, the new production bonus doesn't come up as the "change", it is only subtly displayed in the new income tab. It would be great if it could make its way there, as the information would be a bit misguiding otherwise.
SDgamer 2 Jun @ 11:50am 
@Lord Vectra I can only assume you are taking a break from Modding right now? Take you time because sometimes a much needed break is something you need before getting back to it
The Grocer Of Despair 20 May @ 4:28am 
So I tested all the bits in this mod (trying to track down annoying crashes). With my full mod set active, Light in the Dark caused a CTD. With only this mod active, Light in the Dark caused a CTD. Everything else works great! I validated local files and un-subbed/re-subbed before testing.

Thanks for keeping all these tome mods going, much appreciated!
Mighty Joe 26 Apr @ 6:53am 
Had a CTD on the steam deck when casting the moonglow combat spell. Version mismatch when loading the save on the pc. tried unsubbing re subbing on both and same results.
Lord Vectra  [author] 24 Apr @ 6:33am 
I can try uploading the update again, but after that, I can't help if it works on my end;
joshua.t.morrison 23 Apr @ 11:18pm 
I've tried using the "light in the dark" spell 4-5 times today, including twice after unsubscribing/resubscribing to the mod, and it immediately crashes the game as soon as I click to deply the spell. Any other possibilities to fix this issue beyond un/re-subbing?
Lord Vectra  [author] 17 Apr @ 1:24pm 
Works fine on my end. Try unsubbing and resubbing
kraiden3 14 Apr @ 6:00pm 
last light causing crash
Lord Vectra  [author] 14 Apr @ 8:33am 
yes