Barotrauma

Barotrauma

142 ratings
Grandevourer
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6.457 MB
16 Oct, 2024 @ 10:34am
25 Jan @ 3:46am
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Grandevourer

Description
Disclaimer
This submarine was made for the thalamus-themed contest on Russian Barotrauma discord server.

Grandevourer
Abomination made by nature and made sailing thanks to greatest pirates minds. Former thalamus-infested-wreck now exploring the caves of Europa once again.

Submarine Information
Description: 'Authorities were surprised to see that abomination which the captured pirates calmed down and sailed with, and even more to see it work. Wreck was turned into a working submarine, despite heavy infestation. Despite its popularity on the news, no one is willing to sail the Europan waters in this 'thing' - which is a perfect opportunity for you.'

Price: 9,000 mk
Tier: I
Class: Attack
Recommended crew size: 3 to 4
Recommended crew experience: Experienced
Cargo space: 4 crates

Thalamus
It is a modded feature on the submarine, and includes:

Mouth: Thalamus must be regularly fed, as such you may either feed it corpses or attract enemies right inside of its mouth.


Heart: Beating so strong, you can feel its heartbeat anywhere on the submarine. Based on Thalamus's hunger, different afflictions will be applied as indication.

Afflictions: Different stages of Thalamus's hunger are indicated by afflictions.
First 'Hungry' stage indicating that it is very hungry, to the point most machinery is working less efficiently, and some are completely disabled. Includes debuffs for humans.
Second 'Fed' stage indicating it has been fed enough to keep the machinery working.
Third and last 'Peace' stage, indicating that it has been completely appeased. Aside from all machinery working, humans may also experience an overwhelming sense of tranquility, slightly increasing their focus and combat capabilities.

Meat Lung: Thalamus has a lung-like organ growing outside, which can cause sound waves and stun everything nearby. Using it too much will render thalamus hungry.

Double Coilgun: If Thalamus is properly fed, it will operate Double Coilgun and fight off monsters. It will not consume power from the power grid, however it will consume ammo as normal.

Other Machinery: If Thalamus is properly fed, most machinery will work more efficiently than usual. Some machinery, such as fabricator and deconstructor, will work only when Thalamus is fed.

Credits
Me - Submarine, sprites, modding, sounds.
_||M||_ - Modding assistance.
Husked Captain - Modding assistance, testing.
64 Comments
Thy Good Boy  [author] 23 Jul @ 12:54am 
Somewhere on my phone or in my drawing app.
DylanMcMoney 22 Jul @ 8:36pm 
where can i find the full image of the lady in the thumbnail photo?
Thy Good Boy  [author] 20 Jul @ 8:33pm 
Good luck! :slimehappy:
Wolf 20 Jul @ 11:22am 
this is awesome! i think my next sub is gonna be like this, thanks for the inspiration!
Thy Good Boy  [author] 14 Jul @ 9:45pm 
Ужас.
Shkiper 14 Jul @ 6:10pm 
На гитхабе делали багрепорт по этой проблеме, если зона объекта находится в досягаемости, то бот будет взаимодействовать даже находясь на лестнице, а это ему мешает. Это, вроде, чинили в прошлом крупном патче, кажется проблема осталась. Надо либо двигать генератор дальше от лестницы, чтобы бот вынужден был от неё отцепиться и подойти. Либо ставить прямо на леснице (фоном, если можно). Либо вообще переносить геник, но тогда весь отсек в утиль :(
Shkiper 14 Jul @ 5:14pm 
Чет сдуру решил понтануться эльфийским. Небольшое дополнение касательно генератора кислорода. Дал нескольким ботам задание по ремонту механики и наблюдал. При спуске в отсек для ремонта, эти хлебушки пытаются чинить генератор держась за лестницу. Если их вручную от неё отцепить, то всё нормально, даже двигать бота не надо. Как уже писал, я подлодками ни разу не занимался, поэтому хз виноваты ли точки маршрута или само поведение ботов
Thy Good Boy  [author] 13 Jul @ 6:40am 
Hmm. I have tried to fix the issue in the past, but to no avail. I guess I could give it another try.
Shkiper 13 Jul @ 4:42am 
I may be writing it a bit late but there's one thing I noticed regarding the oxygen gen. Bots DO repair it if you move them a bit closer to it and away from the ladder. Maybe because it's placed low, I dunno. I'm a complete noob at sub making, just a guess.
Thy Good Boy  [author] 2 Jun @ 12:02am 
I have figured out it is about the waypoints, but no matter what I tried, nothing worked.