Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
country_scientist_cap_add = 2 # It was 1
species_leader_exp_gain = 0.25
leaders_upkeep_mult = -0.15
Btw, I have a report:
AP_colossus is missing these new vanilla modifiers:
country_war_exhaustion_mult = -0.15
ships_upkeep_mult = -0.05
Also, I have a small request, is it possible to add an scripted variable for this mod? I know you helped me out by adding a global flag but inline toggles are now the future (modular and cleaner implementation); something like ba_perks_is active = 1 should work, remember to always leave an empty space at the end of a scripted variable file.
For reference you can check my merger mod's file 00_sartek_is_active_variable,txt