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Thank for bringing this to Warhammer 3
The Tzarkan Whispers file only deals with quest issuance
@david/waveshaper - you can expect a new quest 1-2 turns after the internal cooldown of the old quest expired. So if you get a 10 turn 'declare-war' mission it doesn't matter if you complete it on turn 1 or turn 10 the timer has to run out before a 2nd quest can be issued. I'm about to re-visit this code as i'm playing dark elves again so i'll probably push an update with a better explanation.
u can also compare and contrast between the mod and CA's vanilla script (these mods both use CA's scripts but modify it)
u can also compare and contrast TWW2 and TWW3's scripts to see wat CA changed between the games (file is called wh2_dlc14_tzarkans_whispers.lua
People are reporting it never procs, but I do encounter it proccing sometimes. It's just very inconsistent. It's usually as frequent as once a minute, but one time I waited 8 minutes 37 seconds until it procced.
I want to implement Tzarkan's whispers for Snikch so it would be awesome if you could answer :3
By default you have a ~52% chance for ancillaries a ~24% for both gold and slave rewards.
In my mod its 66% for ancillaries and 16.5% for both gold a slave rewards.