Arma 3
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Unforeseen Consequences - A Single Player Campaign
   
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Data Type: Mod
Mod Type: Campaign
Scenario Gameplay: Singleplayer
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Altis, Malden 2035, Stratis, OtherMap
Tags: Tag Review
File Size
Posted
Updated
47.592 MB
23 Oct, 2024 @ 8:50pm
25 Dec, 2024 @ 10:48am
4 Change Notes ( view )

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Unforeseen Consequences - A Single Player Campaign

In 2 collections by Recaldy
Recaldy's Ravage Scenarios
37 items
Recaldy's Cytech Workshop Uploads Collection
8 items
Description
Happy Halloween!

An infiltration mission to investigate the next evolution in warfare goes awry. Experience the timeline of events through the eyes of four characters in Unforeseen Consequences.

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Unforeseen Consequences contains different types of gameplay including Stealth, Horror, Vehicular action and CQC room clearing.

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STAND-OUT FEATURES:

-Single player campaign spanning over 10+ scenarios
-Variety of game play
-Underground interiors
-Heavy focus on Stratis island and what could be beneath it! (Cytech terrain)
-Nods to particular video games l like
-Less walking than my "Heart of Evil for ARMA 3" campaign
-Contains six sets of OPFOR AI units (Mostly basic vanilla equipment.)
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Things to note before you play

DO NOT USE AI MODS, THEY -MAY- BREAK SCENARIOS
Extended Movement mod is NOT intended to be used.
Sounds are recommended to be turned to at least 50%
Most scenarios contain either an intro and/or outro. None of the scenarios start with the briefing/map screen so be ready when you click play!
Turn Dynamic Lights to very high or above during interior scenarios.
Part Nine -may- contain stuttering when shooting certain units. I'm not sure how to fix it. :(
Screenshots aren't too great. Rather not spoil some surprises...
HAVE FUN!
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ADDITIONAL CREDITS - CONTAINS SPOILERS

KONAMI and Namco for the custom sounds
nkenny for the AI "fn_taskRush" script

Inspired by:
Ace Combat
Death Stranding
F.E.A.R.
Half-life
Metal Gear Solid
Signalis


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Big THANK YOU to everyone for playing my ARMA 3 content! Please enjoy my year+ (abouts) spent further learning the editor and producing Unforeseen Consequences.

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UNFORESEEN CONSEQUENCES IS TO STAY EXCLUSIVE TO THE STEAM WORKSHOP. DO NOT UPLOAD ANYWHERE ELSE.
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Tags: Horror, Singleplayer, Ghosts, scifi, action, tanks, jets, underwater, stealth, infantry, dialogue, units, story, narrative, scenario, SCP
14 Comments
Recaldy  [author] 2 Feb @ 10:40pm 
Thanks for playing! :steamhappy:
Completed the campaign. Very lengthy and some parts were definitely drawn out. Couldn't find key items (explosives for the VLS systems) so had to skip. Liked the changing perspectives though. :jake::steamthumbsup:
Recaldy  [author] 30 Nov, 2024 @ 8:36pm 
You're welcome. Thanks for playing! :steamhappy:
atanisi 30 Nov, 2024 @ 7:11pm 
Thank you, I finally found it. It took me several hours to delay
Recaldy  [author] 30 Nov, 2024 @ 6:52pm 
Drawers of the desk.
atanisi 30 Nov, 2024 @ 6:28pm 
I have completed the 'Take Satelite Phone' task, but I have been searching for 'Search for Intel' for several hours and cannot find it
gregjlanders 25 Nov, 2024 @ 10:44am 
nice
Recaldy  [author] 30 Oct, 2024 @ 10:49am 
Good to hear. :steamhappy:
Azure_Razgriz 29 Oct, 2024 @ 10:33pm 
i normally don't use bloodlust, idk which mod was doing it. it ceased after i restarted my Arma, so i have no clue either
Recaldy  [author] 29 Oct, 2024 @ 5:19pm 
The campaign parts load just fine with the mods listed on several Parts so idk. My guess would be it's a Bloodlust thing if you're using it. /shrug