RimWorld

RimWorld

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HE-AM General M998 '92
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
5.456 MB
25 Oct, 2024 @ 6:06am
25 Jul @ 1:51pm
7 Change Notes ( view )

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HE-AM General M998 '92

In 1 collection by HighlyE
HighlyE Rimworld Mod Pack
16 items
Description
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.


Report any bugs or issues with the mod in comments so I can know what is wrong with my mod and fix it asap.
But normally I will test the mod before publishing it, so first check if it is because some mods are messed up with this mod. If not then report it.


Missing any of those required mods on the list will cause the issue. The requirements for those mods are essential and will only change if they cause issues. Those are for future updates, so please understand I don't really want to change it unless I have to.


-Important-
Don't want Gun Galores mod with this? Here's for you.





AM General M998 - Model 1992
The High Mobility Multipurpose Wheeled Vehicle (HMMWV; colloquial: Humvee) is a family of light, four-wheel drive, military trucks and utility vehicles produced by AM General.


M998, is one of the classic Industry-Era Military vehicles used for transporting personnel or carrying cargo. With high mobility and speed, it is perfect to be used for normal patrol or transporting troops. It has already been abandoned by Urbworld for other better vehicles for their troops, but it may still be an option for Industry-Age/Offworld for the military as an option.


This mod contains 3 types of M998
M998 Light
- [Fast speed, weak armour.]
M998
- [Average M998, normal armour.]
M998 Heavy
- [Slow speed, heavy armour.]

M998 Turret - M151 TOW (Anti Tank), Mk-19 (Grenade Launcher), M2 HB (Heavy machine gun)
- [Average M998, normal armour.]

More information about this mod

What's the difference between M998 and M998 Light?
- The M998 and M998 Light both have weak armour at the front and back (mostly on the bumper which is called Hood armour and Truck lid in this mod.), and the M998 Light has weaker armour but less steel needed and faster.

Will there be more versions of the car?
- Maybe. (Normally I will do it when I'm happy to do it :clueless:)

Is this vehicle good on armour
- Average, but I made heavy as a good cover for your colonists if you need a combat ground cover in combat.

Would this vehicle be a little too op?
- If everyone said it is, I will edit it. But I think it will stay how it is for now.

Doesn't Tier3 vehicle mod already have a Humvee? Why should I use this?
- Depends on you, if you want a better Humvee use this, if not then no.


Hope you enjoy this M998 Humvee


To discord server -
[discord.gg]
22 Comments
Thompson27 6 Jul @ 12:48am 
If your UI brakes when you try to build one of the armed humvees, its because you're missing the Guns Galore mod most likely, that was the issue for me at least.
blueshark 5 Mar @ 6:08pm 
@dipldocus i've had the same thing happen with other non-ce compatible mods and i've also experienced this glitch as well, i mean, in my current campaign with this mod installed. hope this is not the case.
dipldocus 2 Jan @ 3:49pm 
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Widgets.ThingIcon (UnityEngine.Rect rect, Verse.ThingDef thingDef, Verse.ThingDef stuffDef, Verse.ThingStyleDef thingStyleDef, System.Single scale, System.Nullable`1[T] color, System.Nullable`1[T] graphicIndexOverride) [0x00000] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) RimWorld.Designator_Build.RimWorld.Designator_Build.DrawPlaceMouseAttachments_Patch1(RimWorld.Designator_Build,single,single&)


This error pops up when i select it to build the humvee, however it makes my entire UI disappear and i can't place the the vehicle. There is just only the engine from Engine Industries when you check the requirements to build. How to solve?
Trapus 28 Nov, 2024 @ 11:12pm 
BigGovernment 25 Nov, 2024 @ 4:46pm 
How many dependencies do you want?

Yes.
RandomRiceFarmer 25 Nov, 2024 @ 7:05am 
Is it compatible with combat extended? Currently the M998 with the M2HB uses steel for ammo.
HighlyE  [author] 11 Nov, 2024 @ 2:23pm 
M998 now have turret, now you can use them as combat vehicles now (Not only transport)
HighlyE  [author] 1 Nov, 2024 @ 9:07am 
thank you for those, I will start fixing about the issue soon, about VVE it is for some reason. Well like I said before I got no idea on coding, and some report on it would not work without VVE so I add it as require mod. :spiffo:
bblkepling 30 Oct, 2024 @ 10:04pm 
I really enjoy these mods, but wanted to point out a few issues. Also I'd recommend that you turn on dev mode and check errors when making mods.

This mod has a defName that ends with numbers, Rimworld spits out an error saying you shouldn't do this. When Rimworld saves things it will append a number to the end of the defName, and if the defName has numbers at the end it can cause issues.

I noticed that you are redistributing a VE assembly, namely VanillaVehiclesExpanded.dll in all of your vehicle mods. Since VVE is required there is no reason to include it, and doing so could lead to conflicts.

Also some of your other vehicle mods spit out errors about not finding some other stuff, you should load up each vehicle mod individually to see what errors they have.
ополоченец 30 Oct, 2024 @ 3:22am 
can you make armed and civilian (H1) versions?