Age of History 3

Age of History 3

65 ratings
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Translations: Languages
Tags: Diplomacy
File Size
Posted
Updated
26.176 MB
26 Oct, 2024 @ 11:21am
14 Apr @ 10:18am
37 Change Notes ( view )

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More Resources and Buildings

Description
New Updates:

Added Chinese Simplified!

Adds more resources to the game:
  • Potato
  • Natural Gas
  • Coconut
  • Pineapple
  • Electronics
  • Poultry
  • Corn
  • Soybean
  • Medicine
  • Rubber
  • Chemicals
  • Liquor
  • Automobiles

Reduced the tech level needed to construct resource buildings.
New Resource Lvl 2 Buildings
Slaughterhouse
Grain Processing Facility
Terraced Rice Farm
Aquaculture Fish Farm
Fruit Processing Plant
Winery
Spice Processing Plant
Hunting Lodge
Coffee Processing Plant
Cocoa Facility
Sugar Refinery
Tea Processing Plant
Vanilla Extract Factory
Cinammon Factory
Bronze Quarry
Iron Quarry
Silver Quarry
Gold Quarry
Ivory Farm
Oil Refinery
Diamond Quarry
Uranium Quarry
Marble Processing Facility
Aluminum Factory
Rolling Mill
Saffron Processing Factory
Tomato Greenhouse
Banana Greenhouse
Glass Factory
Hop Greenhouse
Regional Brewery
Cheese Factory
Lemon Greenhouse
Olive Oil Facility
Date Factory
== All base game resources have level 2 buildings! ==
New Buildings:
Robotic Factory (+10% production, +20% income production)
Tavern (+5 building slots)
Mausoleum (+0.30 Legacy Points)
City Park (Capital Building: +1.2 Monthly Income, +1.2 Legacy Points)
Post Office (+3 Building Slots)
Tax Agency (7.5% tax efficiency and -20% tax eff. upgrade cost)
Public Fountain (+0.15 monthly income)
Rec-Center (Growth +12, growth rate cost -0.12)
Greenhouse (Growth Rate +2.5, production efficiency +0.05, production income +2.5 )
Hydroponic Farm (Growth rate: +7.5 , Increase Growthrate cost: -0.05, production eff. +3.5, Economy: + 3.5
Trading Port (Production efficiency +3.5%, Income production +5.5%, Invest in economy -0.025, economy +2.5, monthlyincome + 0.05)
Fortress (upgrade of Castle)
Research Center (Research Points 21, Disease Death Rate -0.1%)
Church (Monthly Income +0.10, Monthly Legacy +0.10)
Mosque (Monthly Income +0.10, Monthly Legacy +0.10)
Garden
Shopping Mall
Leader Statue
Hotel
Highway

Buffs

Buffed all Advantages and made it so the advantage upgrades increase numerically.
Food Market (Monthly Income .04 --> .08)
Market (Monthly Income .08 --> .012)
Town Hall (Buffed to 7 buildings slots from 4)
Courthouse (3 to 4 Buildings Slots)
Granary (Growth Rate 4 to 5)
Harbor (Income Production 4 to 5)
Windmill (Growth rate 8 to 10)
28 Comments
Little Couto 7 Aug @ 2:42pm 
Poderia incluir: computadores, microchips, motores, peças mecânicas, porcos, cavalos, ovelhas, feijão, soja, cereja, uvas, maças, mangas, melancias, Coco-da-baía, figo, goiaba, limão, mamão.
Little Couto 7 Aug @ 2:36pm 
Eu realmente senti falta de recursos mais tecnológicos. Achei que apareceriam de acordo com a evolução, mas não.
Placek 20 Jul @ 12:57pm 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CANT TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Momohara Aki 13 Jun @ 7:41am 
too broken, in the late game invest economy, tax and grow rate cost 1 gold, and building instant construct. i think need some adjustment.
VanSkeN 30 Apr @ 6:21am 
Buildings are deleted after loading a save, I don't have any other mods besides this one
Kazik 29 Apr @ 11:26am 
It's a cool mod, but the things like corn, let's say, don't work
SancaktarMaliYoutube 25 Apr @ 1:15pm 
Very nice but please activate the New Resource Lvl 2 Buildings in 1900's or little earlier because of the historical correcntess
Ernst Zündel 19 Apr @ 7:07am 
I have a question about the new resources, in particular the modern, technological ones:

Does your mod add them on the map, or are they produced "off-map" by an especific building, like a car factory or an eletronics factory?
倾心 10 Apr @ 9:00am 
Please add Chinese Simplified, I like this mod very much
luluschub 22 Feb @ 6:19am 
add portuguese brazil pls