Solasta: Crown of the Magister

Solasta: Crown of the Magister

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Trials of Birchfall (lvl 1-6, up to 6 members)
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3.230 MB
26 Oct, 2024 @ 3:59pm
18 Jul @ 11:01am
11 Change Notes ( view )
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Trials of Birchfall (lvl 1-6, up to 6 members)

Description
The far-flung Town of Birchfall is surrounded by threats - A call for adventurers has been made. Will you answer?

Main Features
- Short campaign ( 16 locations, 5-10 hours depending on choices) with wide variety of RP and approaches.
- 5 completely different story endings, different paths and possibilities in each side quest.
- Choices, backstory and skills MATTER.
- All named characters can be either befriended or killed
- Time management and decision making have value.
- Starts at level 1 and reach up to level 6 (~)

Roleplay
I aim to offer interesting roleplay choices for players. If there is something you feel you "wanted to do but couldn't" that makes sense within the plot let me know and i'll try to add it. I want players to be immersed in the experience

Time Management
The time factor is aimed to make the world feel alive and choices feel meaningful. I tried not to overly punish players for not managing their time correctly. The time factor mostly serves as a RP point and balancing point, things get "harder" as time goes on, with story related reasons. However, players who play without overly regarding to time should still be able to complete the campaign on easier difficulties.
Time "passes" when you short rest(x1 time "tick") or long rest(x6 time "ticks") yet other actions will not affect it.

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Recommendations & Requirements:
Designed with a party of 4 in mind, yet now works with any party size (consider adjusting difficulty)
Lost Valley DLC required
Change "Insight checks" to auto success in the settings to not be spammed with constant insight checks.

Special Thanks to @Rivfader for playtesting the beta.
I am sure there are some bugs or feedback to be taken, so please feel free to share it here
31 Comments
Bidderlyn  [author] 18 Jul @ 7:11am 
Full quest version is now out (1.0)

* Fixed numerous bugs
* Added more quest options
* Support up to 6 member party

Enjoy :)
Bidderlyn  [author] 16 Mar @ 1:51pm 
Update 0.97
* Fixed a few dialogue issues
* Fixed an issue where an end battle reinforcement wouldn't spawn correctly
* Fixed a crash when talking to lover and persuading him
Venom_coceT 14 Mar @ 11:13am 
Okay wait for 6 char version
whatiflobstersruled 3 Mar @ 3:41pm 
Thank you, Bidderlyn!
Bidderlyn  [author] 2 Mar @ 2:22am 
Update 0.96 :
* Added some depth and choices to a few quests
* Fixed a bug where the Ogres club and Ring quest items were not dropped for players without the UB mod
Bidderlyn  [author] 2 Mar @ 1:10am 
Update: found the bug, it happens when not using UB mod. I will fix it soon
Bidderlyn  [author] 2 Mar @ 12:55am 
I have tested it on my end and I could pick up the ring, not sure what was the issue. Will keep investigating
Bidderlyn  [author] 1 Mar @ 2:26am 
Thanks @whatiflobstersrules ! I will look into it, I am working on a pretty big "update" tight now so thats good to know. Going to make the mission 6 player viable and to add more interactions and options while fixing as many bugs as I can. Thanks for reporting!
whatiflobstersruled 26 Feb @ 5:15pm 
Your adventure is very good, Bidderlyn! I have been pulled in by the clever setup, but am currently stuck because one particular quest is borked -- namely, I killed a certain bandit BEFORE I got the quest to kill her and pick up her ring. Now, there is no ring -- in fact, her Loot cannot even be picked up. :/
Bidderlyn  [author] 3 Jan @ 5:22pm 
Thank you for the reports! Back from holiday season so i'll get another update with some fixes later during the month. Cheers