RimWorld

RimWorld

120 ratings
No Bulk for Combat Extended
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Mod, 1.5
File Size
Posted
Updated
106.319 KB
29 Oct, 2024 @ 8:07am
2 Jun @ 6:12pm
9 Change Notes ( view )

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No Bulk for Combat Extended

In 1 collection by turkler
The Generic Ammo Experience
12 items
Description
Interested in participating in the development of my mods? Join the Discord server!
[discord.gg]

Bulk is one of Combat Extended's many convoluted mechanics. The assigned bulk values of items can feel quite arbitrary sometimes and many players would simply wish it wasn't there. This mod does exactly that!

A brief list of features
- No bulk!
All bulk stats, bars etc. have been hidden away from view and the effects of bulk on stats like work speed have been completely removed! Loadbearing gear that used to give bulk capacity now adds carry capacity to the pawn, the descriptions of multiple items have been rewritten to reflect this change.

- Extensive compatibility!
Bulk is not technically removed for compatibility reasons, some features of Combat Extended like weapon toughness use bulk as a reference, however as you can see from the screenshots, it is no longer a factor in inventory management. You won't see it in stat cards, in item descriptions, in loadout/assignment tabs, or anywhere else.

Patches for many mods, including the whole Combat Extended and Vanilla Expanded suite, have been made to ensure any former loadbearing gear now adds carry capacity instead.

- Cohesive design!
This mod doesn't just remove bulk, it rebalances many things - from the weight of individual items to the stats of loadbearing gear - to build a cohesive experience around a single unit of inventory mass.

Recommendations

- Load this mod towards the bottom of your mods list. Above mods like Rocketman but below any mods that add weapons, apparel, buildings, any tangible item really. Most items do not require manual patching so a handful of general patches are applied to every item, though these patches can't be applied if a mod is loaded after this mod.

Credits
A massive shoutout to Nuff. They were a massive help with advanced coding - seriously, transpilers are black magic to me - and this mod simply would not exist without their help. Check out their work here!
57 Comments
Johnny Dollar 21 Jul @ 5:47am 
Don't see the mention of carry weight being reduced to 30 or the file location to change it.
I understand how modding can be frustrating, especially during new updates, but I just came here to tell people it was okay to use your mod, and how to change the values themselves... Don't really see why I should be met with that kind of attitude.
turkler  [author] 21 Jul @ 2:23am 
@Shibby information that you can already find on the mod's description, yes
Shibby 20 Jul @ 6:43pm 
Sound like a douchbag Turk.. He was just providing information.
turkler  [author] 20 Jul @ 4:34pm 
@Johnny Dollar wow, did you figure that one out all by yourself?
Johnny Dollar 20 Jul @ 2:47pm 
One important thing that's different is the default carry weight in CE is 40, and this mod changes it to 30.
It can be changed in steamapps\workshop\content\294100\3356748726\1.5\Patches\bulk_to_mass
Johnny Dollar 14 Jul @ 7:23am 
Seems to be working fine in 1.6 running snapshot (dev) version of CE.
Might need a double check from @turkler or a bit of fine tuning, but I've seen no problems with removing bulk so far.
miliyx 25 Jun @ 4:08am 
tasty armory core adds a basket backpack, could it be patched to add carry weight? thanks for the mod
Rebeldaughter 20 Jun @ 10:37pm 
Hero. Love you.
turkler  [author] 20 Jun @ 1:38pm 
@gh0stashes when ce has an official 1.6 release, sure
gh0stashes 20 Jun @ 1:36pm 
CE has a 1.6 branch up, would you be able to update this for it? Please? I hate bulk so much bro :(