RimWorld

RimWorld

No Bulk for Combat Extended
57 Comments
Johnny Dollar 21 Jul @ 5:47am 
Don't see the mention of carry weight being reduced to 30 or the file location to change it.
I understand how modding can be frustrating, especially during new updates, but I just came here to tell people it was okay to use your mod, and how to change the values themselves... Don't really see why I should be met with that kind of attitude.
turkler  [author] 21 Jul @ 2:23am 
@Shibby information that you can already find on the mod's description, yes
Shibby 20 Jul @ 6:43pm 
Sound like a douchbag Turk.. He was just providing information.
turkler  [author] 20 Jul @ 4:34pm 
@Johnny Dollar wow, did you figure that one out all by yourself?
Johnny Dollar 20 Jul @ 2:47pm 
One important thing that's different is the default carry weight in CE is 40, and this mod changes it to 30.
It can be changed in steamapps\workshop\content\294100\3356748726\1.5\Patches\bulk_to_mass
Johnny Dollar 14 Jul @ 7:23am 
Seems to be working fine in 1.6 running snapshot (dev) version of CE.
Might need a double check from @turkler or a bit of fine tuning, but I've seen no problems with removing bulk so far.
miliyx 25 Jun @ 4:08am 
tasty armory core adds a basket backpack, could it be patched to add carry weight? thanks for the mod
Rebeldaughter 20 Jun @ 10:37pm 
Hero. Love you.
turkler  [author] 20 Jun @ 1:38pm 
@gh0stashes when ce has an official 1.6 release, sure
gh0stashes 20 Jun @ 1:36pm 
CE has a 1.6 branch up, would you be able to update this for it? Please? I hate bulk so much bro :(
turkler  [author] 14 Jun @ 1:52pm 
@Evono no, base combat extended has a regular backpack
Evono 14 Jun @ 12:49pm 
i guess you mean the backpack in the Extension mod "Armors" ye i didnt had that , i try not to bloat my save too much with needless stuff because the mod here says compatibility with VE mods.
Evono 14 Jun @ 12:44pm 
Which research would be that ? last time i played CE was like a year maybe longer ago , cant find any honestly and rimmunation is.... too bloated for me
turkler  [author] 14 Jun @ 12:13pm 
@Evono no, but why not use the backpacks from base ce?
Evono 14 Jun @ 12:06pm 
thats the screenshot , they dont extend carry weight anymore https://i.imgur.com/wVphlSO.png
Evono 14 Jun @ 12:05pm 
@Turkler Backpacks from VE dont seem todo anything anymore with this mod , is this intended?
hirisolv 6 Jun @ 12:43pm 
Nevermind, Turkler. the bug comeback but, now i realize 100% the mod that cause the problem is "nuff autopatcher for combat extended". THIS MOD DOSENT HAVE ANY AMMO ERROR, BUT LOAD IN BOTTOM FOR MORE SAFETY
turkler  [author] 6 Jun @ 8:53am 
@hirisolv huh, thanks for letting me know
hirisolv 6 Jun @ 8:51am 
Turkler, the "no loading gun" bug that have Fluffeker was for not load the mod bottom in the listmod like what you say in desc. I figured today bcause i has the same issue with the not loading guns from vanilla gun expanded. Now is fixed, i hope solve this problem with someone else has
turkler  [author] 7 Apr @ 3:28pm 
@Gamercake I'll patch them next update
GamerCake 24 Mar @ 12:26pm 
Heya! The VFE Accessory backpacks are not patched to increase carrying capacity!
Fluffeeker 14 Mar @ 4:55am 
thank you bro!
turkler  [author] 13 Mar @ 9:31pm 
@Fluffeeker once again I can't replicate your issue with just the latest version of combat extended and this mod. in base combat extended the reload system doesn't even check for bulk. your issue lies somewhere else
Fluffeeker 13 Mar @ 4:34am 
I found someone on reddit proposing to change bulk modifier to low value, to make bulk impact almost non-existent. But I did that after checking with mod and without mod, on clean fresh save
turkler  [author] 12 Mar @ 5:48pm 
@Fluffeeker what, why are you changing the bulk modifier to 1%? that would indeed break things
Fluffeeker 12 Mar @ 5:35pm 
Have no idea then, works fine without mod, and doesn't work as well when I change bulk multiplier to low value like 1%. Seems like it would be connected to some bulk issue. Thx for trying!
turkler  [author] 12 Mar @ 4:50pm 
@Fluffeeker I just tested the mod with the latest version of combat extended from github and it works fine, I can't replicate your issue
Fluffeeker 12 Mar @ 9:49am 
Hey, with this mod enabled ammo seems to be broken, even when I have it in inventory it says I have no ammo and can't reload weapons at all. All kinds of weapons, since game start.
GarlicBread 8 Mar @ 5:52am 
Exactly what I needed when I forget to set it in scenario thank you!
turkler  [author] 16 Feb @ 9:33am 
@Albert Newton probably
Albert Newton 16 Feb @ 9:31am 
Can this mod be added mid-save?
Samaru 12 Jan @ 12:34pm 
Bulk was one of the reasons I uninstalled Combat Extended and loaded an earlier save, losing hours of progress. Wish I had known about this mod earlier. Great work my man!
Dogged 31 Dec, 2024 @ 2:24am 
A based turkler mod?
LunaticModo6 17 Nov, 2024 @ 10:32am 
Awesome! Works perfectly.
turkler  [author] 17 Nov, 2024 @ 8:56am 
@LunaticModo6 spacer pack mod has been patched
turkler  [author] 16 Nov, 2024 @ 8:21am 
@LunaticModo6 will do
LunaticModo6 16 Nov, 2024 @ 6:35am 
Can you patch Spacer Pack by not_dvdyyz? It adds a spacer tier backpacks.
turkler  [author] 13 Nov, 2024 @ 5:52am 
@HAHAPIG4 I can add mass capacity to that too real quick but this mod was mainly made for people playing the generic ammo experience, which removes the ve backpack but carries its texture over so that there aren't two identical backpack items
HAHAPIG4 13 Nov, 2024 @ 5:28am 
great work but a small problem,this mod will make the backpack in vanilla apparel expanded — accessories have no effect,hope it can be fixed
mood 4 Nov, 2024 @ 11:25am 
been waiting for this for like 3 years
MisterBiter 4 Nov, 2024 @ 6:43am 
Mvp
The Guy in Your Closet 4 Nov, 2024 @ 1:12am 
Praise god, my people will actually be able to wear more than a singular piece of armor
arthrfortune 3 Nov, 2024 @ 2:46pm 
goat
Zer0wl 3 Nov, 2024 @ 2:41pm 
Now I don't have to rush power armors just so my pawns can carry a basic loadout
turkler  [author] 1 Nov, 2024 @ 8:36am 
alright friends, update with patches for [RH2] Rimmu-Nation² - Clothing is out. took a moment as I had to balance the stats around chest rigs and belt right being equippable together.
@Cardoon enjoy
turkler  [author] 1 Nov, 2024 @ 7:34am 
@Cardoon sorry for the wait on the patch, working on it right now. let me know if there's any other mods adding backpacks or pouches, I'm afraid there's no easy way of autopatching them all
TheSpookiestSkeleton 31 Oct, 2024 @ 11:04pm 
I'm not against the idea of bulk, I just really don't like having to puzzle game the order my pawns put their clothes on so they will actually wear them. This should fix that so thanks!
Cardoon 31 Oct, 2024 @ 4:40pm 
<3
turkler  [author] 31 Oct, 2024 @ 4:37am 
@Cardoon I'll make a patch myself tonight dw
Filipino Goku 31 Oct, 2024 @ 12:24am 
Another turkler classic!