Stormworks: Build and Rescue

Stormworks: Build and Rescue

205 ratings
Micro Carrier by WhackAL
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File Size
Posted
Updated
16.098 MB
31 Oct, 2024 @ 5:40am
6 Nov, 2024 @ 5:35am
10 Change Notes ( view )
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Micro Carrier by WhackAL

In 3 collections by Whack_AL
Whack_Al Vehicle collection
45 items
Whack Al Warfare
24 items
Whack AL's Micro Carrier Compatible Vehicles
40 items
Description
MICRO CARRIER BY WHACK
This carrier was specifically designed with two goals in mind. The first of these is to build a highly detailed carrier that can be spawned in an unmodified work bench! The other main goal was to experiment with a built in landing barge, that can be found in the aft section of the hangar deck! This is the FULL version of the ship and it comes with a lot of details. For multiplayer use you can find a link to at "Lite" version that has had the interior removed as well as some unnecessary logic, making it more ideal for multiplayer usage. This ship is designed for ANY PHYSICS DETAIL.

This Carrier has plenty of compatible vehicles to choose from, check out the compatible vehicle link below to find a collection of vehicles that work with this carrier! If you have one you would like added to the collection let us know on discord!

I also have two videos to guide you around this ship. The first video is a brief walk around, the second video will be much more in depth with the systems!

Micro Carrier Lite Version
Potatoe Carrier Version

Turn Off Infinite Electricity

OPERATION
Engine Startup
There are 3 keys located in the bridge, outlined in Yellow. -Turn on Key Labeled "Engine ON/OFF" -Turn on Key Labeled "Engine Pumps" -Turn on key Labeled "Bridge Instruments" (not required for engine operation)
Weapons Operations
There is a "Weapons Operator" Seat that can be found in the bridge. - Turn on Switch Labeled "Targeting System Power" - Turn on Switch Labeled "Weapon Turret System Power" - WASD can be used with UP and Down to control the camera - This screen will track targets and control ALL guns. - More info can be found here Targeting System TV Guided Cruise Missiles - Turn on Key Labeled "Load Missile" - When a Missile is ready an indicator will light. - Press Button Labeled "Fire Missile" IFF identification friendly / foe - If you want your own creations to work with the ship's built in IFF it is simple to add. - Add a laser beacon to your vehicle (infared) on channel 121, where it is most visibile. Passive ECM Jammer - The passive jammer will passively JAM channels -1000 to 1000 - Jammer is not necessary, and may cause lag for lighter systems - The Jammer can and will destroy your drones...Carrier systems are blacklisted.

REMOTE CONTROLS
This ship relies on hand held remote controls for many systems A green light with a number will show you what you have connected to Channel 1 (Catapult) Button 1 can be used to remotely launch the catapult Channel 2 (Barge winch) the landing barge winch teather 1,2 are used to control the winch Channel 3 (Overhead Crane 1) this is a cargo crane located in the hangar Channel 4 (Overhead Crane 2) this is a cargo crane located in the hangar Channel 5 (Wing Crane 1) this is a cargo crane located on the side of the ship Channel 6 (Wing Crane 2) this is a cargo crane located on the side of the ship

Turn Off Infinite Electricity

SCAVENGER HUNT
This ship is loaded with detail, I encourage people to explore the ship. I have added 8 hidden medals in the ship, Can you Find them? Who knows, you might even find your name on a locker! (All are in a walk-able/movable and do not need no clip or camera mode)

Can you find all eight True Explorer Medals? Let me know below!

TERMS OF USE
  • DO NOT re-upload/redistribute this version the ship. Do modify it for your needs!
  • Please read the description if you have any questions. This ship is complex and requires a basic knowledge of Stormworks to use.

WHACK CREATION LINKS
Sub assemblies Landing Guide TV Missiles Carrier Compatible Vehicles Compatible Vehicle Collection Social Links Whack AL Youtube Whack AL Discord [discord.gg]

WORKSHOP CREDIT LINKS
Engine ECU Targeting System Sonar/Radar/Map GPS Auto Pilot Inflatable Life Rafts Weather Screen Shout out to ThatCoolCat1 for making the tractor and weapons cart! A big thanks to all of you for your contributions to the community and this ship!

146 Comments
mr_yay_2 5 Jul @ 9:33am 
this is a awesome ship i love it
Kfed 3 Jul @ 1:05pm 
i cant spawn it says maximum voxels
RustyBoi 26 Jun @ 6:14am 
Grosicki PL 22 May @ 2:39pm
Armory : 96
Server room : 1863
Self Destruct : A-12 B-62 ALL CODE TO ROOM
MedanBedan 13 Jun @ 9:00am 
What is the code to armory
XXsenpaididdyloverXX 12 Jun @ 6:38pm 
Are the generators designed to not turn off and inevitably explode
Josephi Krakowski 12 Jun @ 5:29pm 
nevermind I am just sped
Josephi Krakowski 12 Jun @ 5:28pm 
How do I turn on the meatball, are there no controls or am I sped+blind and cannot see them in the very obvious spot
margelatul2002 9 Jun @ 11:51am 
doesnt work anymore as soon as a plane connects to the catapult its nose gets pulled down and sits at a 45 degree angle with the back of the plane in the air what else do i need to do cuz i remember it used to work but now it doesnt
btw im using the combat cub micro fighter by whack
postonorama 22 May @ 2:53pm 
its good but it really needs better equipment to move around the aircraft, just some winch spam around the top and lower flight deck would really make moving them around better, the cart cant move anything
Grosicki PL 22 May @ 6:39am 
Armory : 96
Server room : 1863
Self Destruct : A-12 B-62 ALL CODE TO ROOM