Rivals of Aether

Rivals of Aether

344 ratings
Spooky (Spooky's Jumpscare Mansion)
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4.328 MB
31 Oct, 2024 @ 6:35am
11 Jul @ 5:14pm
41 Change Notes ( view )

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Spooky (Spooky's Jumpscare Mansion)

Description
Spooky from Spooky's Jumpscare Mansion, jumps right in! Ready to catch her opponents off guard with her plentiful amount of tricks up her sleeve. Use her mechanics to set up surprising traps and terrifying situations. She can do whatever needs to be done for a good scare.

~Special Moves~

Plasma dive (uspecial): She will fly into the stage and pop out from either the floor or walls depending on if you did it in the air or not

Jumpscare (fspecial): this allows her to sneak up on the opponent and teleport with a powerful scare, she can also save the position for a short period of time with parry

Confusion (nspecial): Spin your opponents for some fun combo extenders

Door (dspecial) Summon a door that, on command, will trigger one of your multiple assists to activate


~Mechanics~

Door has two sets of assists based on it being spawned grounded or not.

Grounded door

Deer: a assist that will hop around until it either falls off the stage, or despawn after a certain amount of time.

Doll: will heal both players for 12%, but the opponent will get slightly stunned when trying to heal it themselves.

Parasite: a trap that will linger in place, waiting for the enemy to walk above it. If it detects a player, it will leap with a grab and throw them towards the direction spooky is at.

Siren: a grounded assist that will track the opponent that lands on the same x axis as it before hitting them with a powerful attack


Air door

Body bag: A somewhat strong projectile that will break through any non transcendent projectile.

Doll (air): an arcing projectile with an extra bounce upon hitting the floor

Hanged man: a trap that will have a field grow around it. If the enemy is detected in the field, it will teleport behind them and stun them in place for a long period of time with a power scream.

Taker: a aerial assist that will summon 3 hands from the ground or wall


Both doors

Cutout: a weak, mostly bad summon with a special surprise,,,,,,

You can use fspecial to swap placements and reposition your door by pressing parry over the door.
The door and or assists can also be flipped with nspecial to either reset their lifetime or mix up their path.

~Credits~

Spiderboi https://twitter.com/SpiderBoioboi (moveset design, animator, coder)

j4c https://www.youtube.com/channel/UCbC_BKSmCHtFKK49dGMaKnw (coded the specials, and dair)

supersonic https://twitter.com/SupersonicNK (coded uspecial and helped with some bugfixing)

Bar-kun https://twitter.com/Bar_Rey_ (coded the voiceline mode and two taunts)

C4T https://twitter.com/REALCC44TT (did the voiceacting for the voiceline mode)

Hyuponia https://twitter.com/ruins_of (made the trailer)

Delta Parallax https://x.com/Delta_Parallax (victory theme and sfx polish)
107 Comments
Spider Boi  [author] 3 Jul @ 8:37pm 
Thx id prob like a bit more details on what makes her like BROKEN broken

Ik she’s strong, but i try to make my stuff strong but healthy

If you are struggling with countering certain parts about her I can help
Inform you of some advice to make fighting her easier
Hoolito132 3 Jul @ 2:30pm 
Like this mod. But it's so broken and some powers like levitation are so no-skill easy-spamming , pls nerf it.

Also there is a bug: Up special kills you instantly in Rivals Of Fighter mode.

Know you like the character, but you gotta know it must be balanced, dude! Keep the good work!
Spider Boi  [author] 8 Jun @ 12:35pm 
true
FULKN42TY 8 Jun @ 12:34pm 
Makes sense. Funnily I thought The Hanged man was The Merchant for a little while which is funny cause they have so much in common.
Spider Boi  [author] 8 Jun @ 10:27am 
the deer was picked cus
1: relatively simple to animate
2: covers a unique space the other assists dont have
3: funny

the main reason i didnt choose the deer god over it for example is cus the deer god mechanically is a lot harder to like represent in rivals that either doesnt overlap with other assists or feel good to both spooky and the opponent

same applied with a lot of the specimens in the game (its why doll takes up two assists, cus originally it was gonna be the merchant for the air slot and either bab or goop for the ground
FULKN42TY 8 Jun @ 1:30am 
I also wanna mention how well animated everything is. The parasite spitting out it's little worm form while disappearing and the doll looking fearful for it's life. Gorgeous. But why deer!
FULKN42TY 8 Jun @ 1:17am 
This character is really cool and her assists are fun. I just have one question, why deer? This game has so many cool monsters why did you pick the deer?
Spider Boi  [author] 7 May @ 8:12am 
she got 3 different taunts (no secret inputs)
have fun finding them
Haze 7 May @ 12:15am 
does her taunt do anything special? or is it just a cool scene type
Spider Boi  [author] 19 Apr @ 2:36pm 
also the cutout screamer is funny im not gonna remove that
if you want to learn the numbers of a move and what they mean check out muno woodcock buddy to see frame data and stats