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Apeiron Warcasket
   
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Mod, 1.5
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1.187 MB
3 nov, 2024 @ 10:37
15 nov, 2024 @ 9:07
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Apeiron Warcasket

Beskrivning

Adds more options for spacer warcaskets to supplement Vanilla Factions Expanded - Pirates
(Hopefully, there will be a reason to use more than just the sarcophagus casket)














I will attempt to balance this mod with any feedback I receive. Leave any concerns below.

Stat-wise, the apeiron warcasket currently falls into the lower end of durability (like the sarcophagus casket) with the gimmick of enabling ranged kiting.

Warcasket gun is essentially a side grade of the impact bolter using the plasma gun's projectiles for *aesthetics.*
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2965398269
33 kommentarer
Not Dvdyyz  [skapare] 28 jul @ 13:36 
In the process of updating this mod, it became distinct enough that I made it a separate mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3536153812

I will probably add this warcasket as a separate, legacy warcasket within that mod but the eventide warcasket is pretty similar to this one
ImTheLichBruh 28 jul @ 10:34 
hell yeah 1.6!
Not Dvdyyz  [skapare] 22 jul @ 19:05 
1.6 underway
PiekłoNurek 10 jul @ 17:11 
would be fnuy if you updated it to 1.6 Ii like warcaskets, and the idea of having one guy who is the colonys guardian while the other main guy [yes, in my case theres two main guys] is away meddling with the ship to the stars)
Xenon0529 8 feb @ 19:18 
What's the defense stat for this?
darkshadowxttt 7 feb @ 18:55 
where do you craft the sunburn missile?
RandomLettersMS 28 jan @ 1:10 
Thanks for the reply. Confirming, after disabling... Issue appeared later down the line. Clearly a different mod conflict... Sorry
Not Dvdyyz  [skapare] 26 jan @ 9:01 
Sorry for the late reply but I don't see how this mod can cause such an issue

There's nothing special about the helmet except for maybe the color masking
RandomLettersMS 24 jan @ 3:09 
Issue with the helmet. It changes my settings of "hide helmet" to "show helmet"
Affects all pawns too. Not just the Warcasket pawn.
About an hour of running the game in various states. As soon as I get rid of the pawn wearing the helmet, it stops the issue reoccurring
Birb II ,,King of the Arc" 22 dec, 2024 @ 0:23 
Is this CE compatible? Because while using CE the armor doesnt give the pawn more carry capacity nor any suppression immunity. I've hired some pirate warcaskets and one had a mix of armors with the Consort wariant body and after being fired upon it started running into cover unlike the others. Great mod btw but its hard to implement a coward warcasket.