Tabletop Simulator

Tabletop Simulator

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Imperial Assault 3D (FIXED)
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 5
Play Time: 120 minutes
File Size
Posted
Updated
24.606 MB
10 Nov, 2024 @ 12:13pm
7 Jan @ 7:52pm
4 Change Notes ( view )

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Imperial Assault 3D (FIXED)

Description
This is a mod to help you play Imperial Assault. Please read the FAQs (linked below) it will help you learn how to use this mod well and save you a lot of time.

Update 2024-11-10:
As drod appears to have disappeared, I'm forking this mod and attempting to fix some of the bugs.


UPDATE!!!! 4-13-2022!!!!!
Jabba's Realm 3D is up and being reviewed!

Update!!!!! 4-19-2022
Now includes TvBoy's Aftershock Mission. Awaiting additional campaign components.

If you want to buy me a coffee:
https://www.buymeacoffee.com/Drod

TIP: If the lightsaber is glowing too much, put it in a bag and take it out. If the map is glowing too much, load then load again. These seem to do the trick for me. (YMMV) This is a Tabletop issue and not something I have found a way to fix via the scripting.

Hope you like them!

-Description-:

This includes all cards through Tyrants of Lothal. All figures have been created! Big Thanks to Zorni as he did a bunch of models and I added those in.

Tyrants of Lothal maps now included and scripted. Just find the story card and click on the button.

Now Supports Raid Tiles for all expansions!

C = Core, J = Jabba's Realm, E = Heart of the Empire, H = Return to Hoth, T = Twin Shadows, B = Bespin Gambit, and L = Tyrants of Lothal.

Type in to chat: C10 for tile 10 of Core. Replace C with the Box you want, and the number with the tile you want.

Turn timer now included. Just flip the activation token to begin. Default is 4mins. If you wish to change it type "timer" followed by a space and the number of seconds into chat. Ex "timer 240" would set that to 4 mins. Type in "timer off" to turn it off. "timer on" to turn it back on.

To turn sounds off type "sounds off" in chat. To turn them back on type "sounds on". Note this doesn't turn off all the sounds but most of the repetitive ones.

Any suggestions or bug reports are welcome.

Please note campaign guides are not included. Just have your imperial player use the printed manuals.

Instructions on how to use this mod, are in game, in the notes section. I'm still working on scripting and modeling 3D missions.

READ THE FAQ!!!!!

Here are some FAQs prepared by @JeffCulligan https://www.dropbox.com/s/8dh5ddlww0seywf/Imperial%20Assault%20Campaign%20and%20Legends%20of%20the%20Alliance%20FAQ.docx?dl=0

How to play Campaign (using Imperial Commander as Imperial)
https://youtu.be/BQoA2wk3y4g

Para aprender como jugar esto en Espanol vea el video en este enlace.
https://youtube.com/playlist?list=PLLzbET3coWGBUsFdRxsvSpj_tKPCbgtjK


All rights for Imperial Assault are owned by Fantasy Flight Games.
21 Comments
Worldcleaver  [author] 8 Jul @ 11:31am 
You can play with the app. You can spawn the specific tiles you need by typing them into chat. For example `c32a` will create tile 32 from the "Core" set.
Khan 8 Jul @ 10:19am 
Looks great! I'm curious if it supports playing with the app? (Legends of the Alliance)

(I'm new to the game and a bit intimidated by the setup when the mod starts, as it seems to require one player to choose the Imperial side but my understanding is that this shouldn't be needed to play with the app)
Worldcleaver  [author] 20 Jun @ 11:58am 
The Gray Cap Cantina isn't scripted and, in all honesty, I probably won't ever get around to doing so.

I'll try my best to deal with any bugs that pop up in this mod, but you can reasonably assume that all new development work is concluded.
DribSitoop 20 Jun @ 7:41am 
The button for The Gray Cap Cantina Raid Map is completely absent, no matter what I tried I haven't been able to get it to show up.
bogfish 18 Mar @ 11:29am 
Any interest in implementing IACP versions of deployment cards?

I've been playing around with the idea of the IACP 'expansion' option on setup adding the rebalanced cards for whatever other expansions you have selected, but I don't have any knowledge of TTS modding. Or the time.
cwiggins 17 Feb @ 2:39pm 
When I pick a mission card and click on the button to set up the map (for example The Source), the map spreads beyond the edges of the table - goes on top of the hero cards and whatever else is on the edges. Is there some way to adjust table size?
Worldcleaver  [author] 12 Feb @ 8:21am 
@AustralOK: It's a known bug in Tabletop Simulator when loading saved games with dynamic light sources. There's a race-condition where sometimes it loads the source and the brightness level in the wrong order, resulting in full-bright. Usually you can resolve it by reloading the saved game again or, if it's a specific unit like a lightsaber one of the models are carrying, drop it in a bag and pull it back out.
AustralOK 12 Feb @ 6:31am 
hey, any clue why this happens? when loading a game, there is this a very weird and bright "sun" under the board
https://ibb.co/zTzy4ZT1
AustralOK 7 Feb @ 4:35am 
is all good i found them! thank u so much for this mod, u re the best