Kinetic Void

Kinetic Void

36 ratings
S.S.D Executor / Super Star Destroyer
   
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Ship Classification: Leviathon
Number of Ship Modules: Extreme Module Count
File Size
Posted
Updated
80.927 KB
3 Nov, 2014 @ 1:59pm
1 Dec, 2014 @ 2:22pm
7 Change Notes ( view )

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S.S.D Executor / Super Star Destroyer

Description
Success is how high you bounce when you hit bottom. - George S Patton

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Welcome to the Super Star Destroyer Club, how tough are ya?

no seriously, how tough is your computer?

Unless your computer is better/equal to my specs:

Intel 3570K Ivy-Bridge
Asus GTX 660 Ti DirectCU
G.SKILL Ripjaws Series 8GB x 2


I recommend you DO NOT DOWNLOAD THIS SHIP. Download at your own risk of crashing or severe lag!



If you meet the standards, Welcome aboard!


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New Achievement Earned! Largest ship on the workshop!

"Concentrate all fire on that Super Star Destroyer!"
―Admiral Ackbar, referring to the Executor, during the Battle of Endor


"Super Star Destroyer (SSD) was a term used by Imperial, Rebel, New Republic and Galactic Alliance personnel for many dagger-shaped warship classes larger than Star Destroyers, ranging from Star Cruiser to Star Dreadnought models. In extreme cases, they are also large enough to be qualified as space stations"


In kinetic Void this ship is no different. Weighing in over 90M Tons and having a HP pool of over 2 Billion. This is a force to be reckoned with.


Keep in mind these few things: this ship is "2,613" modules. Thats 2,573 more than the performance warning tells you!

The Dimentions of the ship are about as large as a space station, so be careful driving it in crowded areas!


Its not quite armed with the over 20,000 Turbo lasers its mean't to have, but it does have 16 guns, 12 tier 4 Kinetic 6 Weapons.


And no, a single A wing cannot destroy this ship, you'd need more like 5,000 A wings to leave a dent.

The ship took me 13 man hours, 3 days and 4 snack breaks and alot of sweat. I was in Fear of the game crashing because of amount of modules.

The specs of the ship are in one of the Screenshots above.


so thank you so much for reading all of this, as of now, this is the pinnacle of my ship making year.

Now get out there and BLAST SOME REBELS!
34 Comments
Denimdude 28 Oct, 2015 @ 9:18am 
I managed to get it pretty stable on an Asus Strix GTX 960 and an E5 Xeon proccessor. It went down to 15FPS in crowded area's and it was unwieldy as all hell. Still, great mod.
Not-So-Friendly 12 Oct, 2015 @ 5:10pm 
I tried it, and this was the result. *Lag, Lag, Lag, Lag, Lag, Lag, Crash*
CynSys | Platius Cyndar 5 Aug, 2015 @ 6:35am 
ok... new pc... lets try it!
CynSys | Platius Cyndar 28 Jul, 2015 @ 10:53am 
much to big
CynSys | Platius Cyndar 28 Jul, 2015 @ 10:52am 
shit
DJChugz 23 Apr, 2015 @ 8:10pm 
four score and seven years ago... I was impressed
aether.tech 15 Feb, 2015 @ 12:13pm 
That...is the smartest thing I think I've ever read -lol *derp.*

Its working, but really slow. Which is to be expected.
EuroKudos  [author] 15 Feb, 2015 @ 12:01pm 
make sure you dont have other large module count ships when you load in, I recommend travel to a neutral sector, then load it in.
aether.tech 15 Feb, 2015 @ 9:04am 
into space. But Gortem, your CPU is still prettyfar above my Q9300.
EuroKudos  [author] 15 Feb, 2015 @ 8:14am 
that's strange, It's working just fine for me. does it crash when you load it in the shipyard or when you go into space?