Crusader Kings III

Crusader Kings III

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[1.14] Soft Way of Living
   
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1.333 MB
11 Nov, 2024 @ 5:30am
17 Nov, 2024 @ 5:30am
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[1.14] Soft Way of Living

Description
Choose between 7 unique traits to reflect your playstyle.

This mod is a soft variant of the original Way of Living, if you want more powerfull traits, go check it out.

Tired of having to wait for completing a lifestyle tree to gain perks matching your style ? Do you want to show everyone your ambitions and the way you manage your realm ?
Now you can choose between 7 unique and powerfull trait. Each will give you abilities in a specific domain.
You can change the lifestyle of your character every 6 months.

Do you have any trouble managing your economy, your vassals, or winning wars ? Select the trait that will compensate for your shortcomings.

Traits available
  • Warlike: War oriented, helps you crush the heart of your enemies.
  • Enjoyer: Debauchery oriented, helps you conquer the heart of your crush.
  • Builder: Construction oriented, helps you to play tall.
  • Negotiator: Diplomacy oriented, helps you improve your relations with your vassals.
  • Collector: Stewardship oriented, helps you grow your economy.
  • Worshiper: Faith and learning oriented, helps you increase your faith opinion.
  • Manipulator: Intrigue oriented, helps you achieve your schemes.

Prerequisites
  • Your character should be at least 16 years old.

Balance
The mod requires testing to find out if some trait are too powerfull or too useless
Effects are slightly reduced for county and duchy tier.

Languages
English and French.

Motivations
Inspired by the mod Simple Conqueror, I wanted to go further by providing exclusive advantages depending on my ambitions.

Compatibility
Compatible with all other mods.
Mod created via files additions.



My other mods



Release notes
v1.2 - 17 nov 24
  • Fixed the second Warlike effect added by default.
  • Added a minor stress gain when changing trait.
  • Added a major stress loss when resetting your way of living (so resetting actually gives a benefit).
v1.1 - 12 nov 24
  • Fixed the cooldown to be 12 months.
  • Fixed issue where reset wasn't available for county/duchy.
  • Added health bonus for Enjoyer.
12 Comments
Akiway  [author] 17 Nov, 2024 @ 5:38am 
@finallyciv Thank you for your work, very interresting ! I will take a look at implementing it into a dedicated mod (Soft Way of Living + AI)
Akiway  [author] 17 Nov, 2024 @ 5:36am 
@Mr Monti Issue fixed. The problem came from the fact that the game give the first option available in the code as a default effect, I have no clue why it behave like that. The workaround I found is to set the Reset option in first position.
Make sure to update the mod and try to change you current trait to any other and tell me if it removed the remaining Warlike trait ?

I also added a flat stress gain/loss when changing trait, for balance purpose.
blazeknave 16 Nov, 2024 @ 11:38am 
@finalllyciv /c/theydidthemath impressive
Akiway  [author] 16 Nov, 2024 @ 8:25am 
I don't want to. This would requires me to calculate the probability that the AI ​​would choose one or the other trait based on its characteristics and recent choices.
But I have to admit that being able to see the trait the opponent is focusing on is interesting. You would want to fight somebody that isn't warlike but rather collector or worshiper.
finallyciv 16 Nov, 2024 @ 1:59am 
Akiway: Because it's not possible to implement, or because you don't want to (maybe for balance reasons)? I'm curious!
Akiway  [author] 15 Nov, 2024 @ 12:16pm 
@finallyciv No, the decision isn't available to the AI.
finallyciv 15 Nov, 2024 @ 7:36am 
Does the AI use the mechanic?
Mr Monti 12 Nov, 2024 @ 6:39pm 
@akiway Still have the problem even going through your suggested work around. I also have Chat GPT Flavor Pack, Better Crusader Kings, and Councillor's experience trait, which are the only mods i have that effect traits in some way.

Also for more clarification, it seems to be giving me the Kingdom/Empire Warlike even though I'm only a County, the trait i actually select is still the County/Duchy level.
Akiway  [author] 12 Nov, 2024 @ 11:52am 
@Mr Monti I checked the code and didn't find anything related to your bug.
Can you try to use the reset button, then uninstall the mod and see if the trait remains (it should not), then reinstall and check if you still get the same behavior?
Akiway  [author] 12 Nov, 2024 @ 11:51am 
@Sellecs Small health boost added for Enjoyer.