Age of Wonders 4

Age of Wonders 4

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SkyPhoenixTweaker - Heroes and Item Forge - V2
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12 Nov, 2024 @ 12:49pm
5 Apr @ 9:30am
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SkyPhoenixTweaker - Heroes and Item Forge - V2

Description
My mod introduces some changes to Rulers, Heroes and Item Forge, so the game can become more enjoyable.

All features included in Variant 2:

+ Now all Heroes (including Rulers) get +2 starting skill points and +2 skill points per level.
+ Rulers and Heroes now have +25 health and +3 status resistance to make them more sturdy and reliable at the game beginning.
+ Refunding all spent skill points is now much cheaper, 5 imperium per spent skill point on a character skill tree. Refunding all 40 used skill points will cost around 200 imperium.
+ Refreshing Hero Recruitment Pool is now free, so now you can get the heroes you want without any obstructions on the way.
+ Increased time of auto refreshing Hero Recruitment Pool to 100 turns, because the refresh option is now free, i also wanted to give much more time to collect resources to recruit new ones you want, the heroes you are interrested in wont run away anymore (by default the pool is refreshed after each 5 turns).
+ Reduced Cost to Recruit Heroes, now the base cost is 50 gold and 25 gold per Hero Level.
+ Reduced Cost to Ressurect Dead Heroes, now the base cost is 50 mana and 25 mana per Hero Level.
+ Halved the Cost to Recruit Heroes from Pantheon. They are still expensive but the previous price was too absurd in my mind.
+ Imperium Cost to increase Hero cap is reduced from 30 to 20 per Remaining Turn.
+ Increased Infusion Points cap from 5 to 10, so you can make more powerfull items, also tweaked costs in binding essence to make items more affordable and to reflect investments in more infusion points
+ I tweaked item tiers, so now you have to invest more infusion points to get extra bonus stats you gain from higher item tiers.
- Tier 2 starts from 3 infusion points
- Tier 3 starts from 5 infusion points
- Tier 4 starts from 8 infusion points
+ All items are forged instantly.

For more details about as which .rpk files are modified and what values are changed inside there, please read detailed changelog attached to the mod inside mod's folder. Feel free to make any changes to my mod and upload forks.

Ogre 1.0 Update is required for this mod in order to work.

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You can also check other variants of my mod:

- Variant 1 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3363909522 - 5 starting skill points, 10 infusion points

- Variant 1b - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366682409 - 5 starting skill points, 20 infusion points

- Variant 2 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3364764016 - 2 starting skill points, 2 skill points per level, 10 infusion points

- Variant 2b - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366683090 - 2 starting skill points, 2 skill points per level, 20 infusion points

- Variant 3 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366683853 - 3 starting skill points, 3 skill points per level, 10 infusion points

- Variant 3b - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366687010 - 3 starting skill points, 3 skill points per level, 20 infusion points


Please notice that all variants of my mod are not compatible with each other, you have to choose the one you do prefer more.

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If you want your heroes to have higher hero lvl cap, you can download my other separate mod too

Level 30 Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3395430218

You can now download mod increasing experience earned for heroes, comes with 4 variants.

- Faster Leveling: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3458569000
38 Comments
ironwall 14 Jul @ 9:28pm 
Hello, I have a question, SkyPhoenix. Can you create subversion of this mod, but ONLY touching forging, without all other elements about heroes?
Also thank you for all your mods, which you create.
Blackouto000 4 Apr @ 9:16am 
That fixed it, Thanks!
SkyPhoenixZ1  [author] 3 Apr @ 10:41pm 
There is also a chance that your mod could not be updated, you can force it by opening paradox launcher, go to installed mods tab and click rotating arrow icon above the list to force downloading new version of mod.
SkyPhoenixZ1  [author] 3 Apr @ 10:26pm 
I decided to check and test this build again, for me everything related to item forge works fine, yestarday new builds were also checked and tested before i uploaded them here. Maybe this can be something related to new features provided by new DLC but so far i had no occassion to find out more about that, this can take much longer time for me understand why this can happen..
Blackouto000 3 Apr @ 2:23pm 
Found a bug, when crafting items, if you use 7/10 infusion points, the cost just vanishes and the item will take 2 turns to craft instead, this is kinda gambreaking lol.
Endgame Optional Boss 3 Apr @ 11:05am 
No worries, I've just been testing stuff out and haven't started a long-term game yet. Thanks for the quick response!
SkyPhoenixZ1  [author] 3 Apr @ 10:41am 
However these changes may require to start a new game in order to apply so i appologize if i messed up significantly your sessions.
SkyPhoenixZ1  [author] 3 Apr @ 10:40am 
Thanks for letting my know, i fixed my mod and now things should work fine. More info in changelog of the mod.
Endgame Optional Boss 2 Apr @ 2:12pm 
Looks like mortal champions got a little mixed up in this latest update. They're getting +5 starting skill points, and their bonus stats seem to be broken. The other lord and hero types are fine, I think.
Endgame Optional Boss 1 Apr @ 11:46am 
Thanks for the update!