Halo: The Master Chief Collection

Halo: The Master Chief Collection

844 ratings
(H2) Alpha Moon
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Engine: Halo2
Game Content: Campaign
File Size
Posted
Updated
358.009 MB
14 Nov, 2024 @ 11:26pm
3 Dec, 2024 @ 6:27pm
19 Change Notes ( view )
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(H2) Alpha Moon

In 2 collections by Neo Te Aika
SFX & Music by Neo Te Aika
12 items
The Decamillennial Collection
28 items
Description
The Truth Must Not Be Silenced.
Cut by late 2003, the Heretic leader escapes the gas mine, and is pursued by the Arbiter on Basis, moon of Threshold and debris site of the first Halo. Journey through a graveyard of remnants from the first ring on a mission blessed by the Noble Prophet of Truth.

This release represents an effort to rebuild content originally designed for a different functioning game engine, the second campaign collaboration between Digsite and Halo Studios.

Several elements are updated to accommodate differences in Halo: The Master Chief Collection, however some inconsistencies will exist. Your play experience may vary.


Halo 2: Anniversary is required to launch this mission.
For community modders, a source release of tags and data for Alpha Moon will be available at the Digsite GitHub repo, late November.


MORE WHERE THAT CAME FROM
The complete index of all of our restorative releases and work, available here on Steam.

EARTH CITY (E3 2003 Demo) - Digsite Campaign #1
Play through a reconstruction of the original public debut of Halo 2 gameplay, and experience what it was all about in the streets of New Mombasa. Earth Will Never Be The Same.

ARCOLOGY SESSIONS[music.neoteaika.com] - Original Music Score
Created faithfully with the original hardware and synthesizers used across Halo: Combat Evolved and Halo 2, Arcology Sessions includes the all-new music for Alpha Moon by Neo Te Aika.
Get it DRM free, and keep it forever. Made with love. Also on YouTube
Also new, is an interactive player with a selection of music and track controls, in-engine.

Freshly authored multiplayer maps for Halo 2 by Delta Rampancy. Sight see the outskirts of combat in Jetty, battle in the cathedrals of Abyss, or take it old-school with In Amber Action, a ground up reimagining of CE's Boarding Action.

Originally included in the Limited Collector's Edition of Halo 2, this documentary chronicles the team behind Halo 2's development and their great journey to ship.

LINKS & SUPPORT
- Workshop Discussion - For known issues, bug reports and general discussion
- Discord[discord.reclaimers.net] - Halo Modding Reclaimers, pre-release content discussion
- GitHub[github.com]


SOUNDTRACK
Now also available on non-Spotify streaming platforms! Just look up 'Neo Te Aika' and you'll find the official scores of Crash Site, Alpha Moon, and the E3 2003 credits.
Support the composer by downloading it directly and keep it forever, with bonus tracks, additional artwork and higher quality.[music.neoteaika.com]



Special thanks to Bungie, Halo Studios, and the hard working individuals of all teams involved.
We couldn't have done this without you.


#BringHaloModsToXbox
Popular Discussions View All (5)
15
10 Dec, 2024 @ 5:33pm
PINNED: REPORT BUGS HERE
Neo Te Aika
2
29 Nov, 2024 @ 5:51am
PINNED: "sorry you did not WIN, try again..."
Neo Te Aika
1
29 Nov, 2024 @ 11:32pm
PINNED: ALPHA MOON - ORIGINAL MUSIC (Now Released!)
Neo Te Aika
99 Comments
Isgud 17 Apr @ 9:34am 
outstanding, thanks
Genesi[s] 29 Mar @ 5:10am 
@Zero1337 yeah this one was difficult. Playing on Heroic it felt like I was on Legendary.
Neo Te Aika  [author] 21 Mar @ 3:00am 
My original soundtracks for Crash Site, Alpha Moon and the E3 2003 credits (in with Alpha Moon) are all now available on most streaming platforms! Just look me up and you'll find 'em.
zeo1337 28 Feb @ 5:45pm 
This was very, very hard on legendary. And I've beaten every mission in the main game on legendary deathless. This was harder than LASO.
Paz 14 Feb @ 11:53am 
i wonder if the ideas for this mission were repackaged into Quarantine zone during development.
KestreL 9 Feb @ 9:22am 
RIP digsite, thanks for your work
Wing 30 Jan @ 5:59pm 
RIP digsite, your work is a testament to the importance of preserving the history and development of these games for future generations.

We were robbed of Guardian Forest, High Charity, & Forerunner City. These are passionate people who deserved to be compensated for their time because despite being dated content, It remains extremely important historically.

Needless to say this is peak content. The mystery surrounding these levels is mythical and that alone makes this amazing.
CogsFixmore 28 Jan @ 9:08pm 
it was okay, i didnt really enjoy this one that much, i can see why they cut it
cathyy7 27 Jan @ 3:36am 
loved the "sorry you did not WIN" ending, but i find it a bit bittersweet playing through this now knowing that despite the amount of time and effort that went into this release, this is most likely the last official digsite release we will ever get since microsoft and halo studios just dont realize how much this stuff means to people.
Aceofclubs 21 Jan @ 10:06am 
Love you Digsite team. Hope you can make a triumphant return in your future endeavors.