RimWorld

RimWorld

470 ratings
Food Texture Variety - Replacement
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Mod, 1.5, 1.6
File Size
Posted
Updated
87.532 MB
15 Nov, 2024 @ 7:37pm
15 Jul @ 6:50pm
23 Change Notes ( view )

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Food Texture Variety - Replacement

In 1 collection by FaintingGoat
Food Texture Variety
15 items
Description
This mod updates the base game meals to use the Food Texture Variety Core graphics class! When a meal is created, it will now choose from a variety of meal textures, without changing a single recipe.

Meal textures are chosen by ingredient, but the mod includes options to use a purely random selection.

Features

- Simple Meals
- Fine Meals
- Vegetarian Fine Meals
- Carnivore Fine Meals
- Lavish Meals
- Vegetarian Lavish Meals
- Carnivore Lavish Meals
- Survival Meals
- Pemmican

Supports Vanilla Fishing Expanded and support for Vanilla Plants Expanded is in progress.

My display graphics that showed all the meals got too big for Steam, so I've made them available in a Drive[drive.google.com] in case you want to look through prior to subscribing.

Ingredient Searching

This is the order in which a texture is selected.

1. Ingredients - if a texture has one or more of the meal's ingredients, it'll select from that subset
2. Vegetarian or carnivore (mostly for the survival meals)
3. Random texture

Options

The following options are available:

1. Enable fully random textures (disable the ingredient searches)
2. An experimental "strict" mode that filters to textures that contain all the ingredients in a meal (not recommended, there's a lot of combinations that won't have matches)
3. A default fallback texture for when ingredient searching fails to find anything (disables the randomized fallback)

Want to create your own variety meals?
The class that makes this all work is available for use!

Supporting Mods

These mods contain additional food replacements that aren't present in this mod. You can pick and choose how many replacements you want in your game this way.

Food Texture Variety Collection

Supports Flavor Text!

Searches for an exact match on the new label (ex: plum preserves) and then searches for a more generic version based on the FlavorDef.

No ingredient searching is done when Flavor Text is enabled. It was giving me some confusing results during testing.

Compatibility

This mod is safe to add to games, provided you don't already have mods that patch the graphics class for meals.

This mod is safe to remove!

Issues

If there's an issue just follow standard bug reporting procedures. Send me a log and a description of what was going on when the error happened.

Tell me if you're using Flavor Text, as it changes the code that's being used.

The more information you can give me, the more likely I'll be able to figure out how to recreate it and fix it. If I can't do that... then you're stuck with the bug, sorry. Help me help you.

Future Plans

More meals!
87 Comments
:) 24 Jul @ 5:47am 
player mood +15
nena 19 Jul @ 7:09am 
Thank you for this! Rimmies always eating the same low-res cubes was one of my biggest peeves so I'm so happy this exists
Worgensnack 11 Jul @ 2:08pm 
hm, I just did that, even went as far as doing a full reinstall of the game, deleted all the workshop files as well as the LocalLow files, started the game that was just the DLCs and FTV, and it it get's to the "Initializing..." stage, plays the menu music, but doesn't actually load the menu. turn off Food Texture Variety - Replacement, and the game loads fine, even tried the non replacement version and it still doesn't like it
FaintingGoat  [author] 11 Jul @ 11:47am 
Let's try this - if you're having trouble with the game loading, try forcing a redownload of FTV - Replacement and FTV Core. Unsubscribe, delete the folders, resubscribe. If that doesn't fix the issue, we can keep looking for causes.

Unfortunately, I haven't been able to reproduce and I had someone else try fresh as well and they didn't get the issue either. It is a little slower to load, probably because of all the textures added, but it shouldn't be hanging forever.
O'Malley de Bough 11 Jul @ 10:18am 
I am also experiencing an issue with FTV - Replacement. My game is hanging on the "Initializing..." stage. With FTV - Replacement off it loads fine, and I am also able to launch the game with only FTV Core enabled. At this point I am running, in order: Harmony, Core game and Royalty/Ideology/Biotech/Odyssey, HugsLib, and Food Texture Variety Core.
Worgensnack 11 Jul @ 8:33am 
I haven't tried just yet, and anyways it might have been a problem with the beta or something because there are apparently multiple mods that are causing my game to act weird for some reason, I haven't gotten a chance to load up the game now that 1.6 has dropped properly so maybe things will start working right, I'll have to see and get back to you later
FaintingGoat  [author] 11 Jul @ 5:07am 
@Worgensnack - I am not able to reproduce the issue, do you have other mods loaded or are you trying FTV in isolation?
Worgensnack 11 Jul @ 1:28am 
for some reason my game can't load on the 1.6 beta with this mod on, but Food Texture Variety Core, Beer, Chocolate and Snacks let my game load up just fine. I would share a log but I'm not sure how to get one without being able to even get to the main menu
Anny 7 Jul @ 1:19pm 
would love a option cannibal meat. i cook human meat but turn out it look like just another normal meal. just a tick in mod option to take in watever sub Variety mods i download/subbed
Zippy 5 Jul @ 12:10am 
when playing with something like medieval overhaul that also changes default graphics will this overwrite that? Would prefer the graphics from this