Half-Life 2

Half-Life 2

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Loki Mech as Police
   
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type: assets
contains: materials, models
npcs: metrocop
File Size
Posted
4.917 MB
16 Nov, 2024 @ 10:53am
1 Change Note ( view )

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Loki Mech as Police

Description
Replace Metro Police with Loki Mech from Mass Effect 2

English:
Read first:
I recommend my other mod "Disable_red_blood": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366954841 to make it so that you don't see human blood splatters and red stains on nearby surfaces when you shoot Loki Mech, and achieve more realism, (since the machines don't bleed). Only the classic sparks will appear when you shoot metal.
But WARNING, this also disables the red blood of the rest of the Combine and also that of the humans, so when they get shot or damaged by a knife you won't see any blood splatters.
(This override doesn't affect antlions and zombies, so their green blood will appear anyway.)

The following message will appear repeatedly in the console: "Attempted to create unknown particle system type "blood_impact_red_01"!
This is normal, don't worry. It's just a warning from the game.

If you don't want this option enabled, just don't subscribe to "Disable_red_blood".
I haven't found another way to disable Combine blood, without also affecting human blood. If anyone knows how to do it, please tell me in the comments so I can solve this problem.

After a long time looking for an ideal candidate as a replacement for the Metro Police (for my future apocalyptic mod of machines governed by AI), I have finally found "Loki Mech" in Garry's Mod Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=117152794
I took care of adapting it for Half-life 2, adding all the Civil Protection animations. So now I share it with you =)
(It works in the episodes.)

I recommend https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366948675 as a replacement for The Combine and the Gunship and https://gamebanana.com/mods/182388 as a replacement for Breen.

Original credits:
1- NicoNet - for converting Loki Mech as a replacement for the Metro Police.
2- BioWare - Models/Textures, S-Low - Porting/Materials, Silver Spirit - Playermodel,NPC,cs_fix_f,mdl,NPC Spawn Images/Props/Bodygroups.
3- BioWare - Models/Textures, Biotoxsin - Porting, Srgt. Shotup - Rigging, Shadowcuz - original upload of ragdoll, Silver Spirit - Playermodel,NPC,cs_fix_f,mdl,NPC Spawn Images.

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Español:
Leer primero:
Recomiendo mi otro mod "Disable_red_blood": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366954841 para que no se vean salpicaduras de sangre humana y manchas rojas sobre superficies cercanas, cuando le disparas a Loki Mech, y lograr más realismo, (ya que las máquinas no sangran). Solo aparecerán las clásicas chispas cuando le disparas a un metal.
Pero ATENCIÓN, esto también desactiva la sangre roja del resto de los Combine y también la de los humanos, por lo que cuando reciban disparos o daños por arma blanca no se observará salpicaduras de sangre.
(Esta anulación no afecta a los antlions y a los zombies, por lo que su sangre verde aparecerá de todos modos).

Aparecerá repetidas veces en la consola el siguiente mensaje "Attempted to create unknown particle system type "blood_impact_red_01"!
Es normal, no te preocupes. Sólo es un aviso del juego.

Si no quieres esta opción activada, basta con que no te suscribas a "Disable_red_blood".
No eh encontrado otra manera de desactivar la sangre de los Combine, sin también afectar la sangre de los humanos. Si alguien sabe cómo hacerlo, por favor dígamelo en los comentarios así soluciono este problema.

Luego de un largo rato buscando algún candidato ideal como reemplazo del Metro Police (para mi futuro mod apocalíptico de máquinas gobernadas por la AI), eh encontrado finalmente a "Loki Mech" en el Workshop de Garry's Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=117152794
Me encargué de adaptarlo para Half-life 2, agregando todas las animaciones de Protección Civil. Así que ahora lo comparto con ustedes =)
(Funciona en los episodios).

Recomiendo https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366948675, como reemplazo de The Combine y el Gunship y https://gamebanana.com/mods/182388, como reemplazo de Breen.

Créditos originales:
1- NicoNet - por convertir a Loki Mech como reemplazo del Metro Police.
2- BioWare - Models/Textures, S-Low - Porting/Materials, Silver Spirit - Playermodel,NPC,cs_fix_f,mdl,NPC Spawn Images/Props/Bodygroups.
3- BioWare - Models/Textures, Biotoxsin - Porting, Srgt. Shotup - Rigging, Shadowcuz - original upload of ragdoll, Silver Spirit - Playermodel,NPC,cs_fix_f,mdl,NPC Spawn Images.
8 Comments
AntlionSoldier344 16 Jun @ 4:17am 
oh, like the spy from tf2 :steamhappy:
NicoNet  [author] 15 Jun @ 7:55pm 
@AntlionSoldier344 Oh, well, that's an excellent question.
In a future update, I'll put a mask on Barney's face that has a picture of the Loki Mech face on it...
So that will be the (ridiculous but comical) way Barney will camouflage himself among the robots.
AntlionSoldier344 9 Jun @ 8:03am 
wait how would barney work here
NicoNet  [author] 8 Dec, 2024 @ 2:41pm 
@Combat Droid Yes, it is possible to do it as a player model.
I'm going to make one for Half-Life 2 Deathmatch in a few months
Combat Droid 7 Dec, 2024 @ 10:34pm 
would it be possible to make this the player model?
NicoNet  [author] 22 Nov, 2024 @ 9:12pm 
@billy116 It's true. Well, I'll have to make a Barney skin with a robotic suit, so he can camouflage himself among the robots haha
billy116 22 Nov, 2024 @ 4:25pm 
barney makes no sense now :steamhappy:
Nardo polo 16 Nov, 2024 @ 8:23pm 
Mass effect :steamthumbsup: