Half-Life 2

Half-Life 2

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Terminator Combine & HK-Aerial
   
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68.996 MB
16 Nov, 2024 @ 11:00am
1 Change Note ( view )

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Terminator Combine & HK-Aerial

Description
English:
Hello everyone!! This is a bug fix and improvements to the mod: https://gamebanana.com/mods/405989, in which there are the following bugs:
• The Terminators' hands reflect a pink texture when illuminated by a flashlight.
• The HK-Aerial lacks the firing fire effect and has the muzzle blast misplaced.

So I patiently took care of correcting each error:
+ I fixed the pink hands bug.
+ I correctly positioned the muzzle blast, in addition to adding the firing fire effect to it.
And also:
+ I replaced the entire texture of the T-888 Terminator with a better steel gray one.
+ I increased $mass from 100 to 500 in the Terminators' .QC to assign a realistic weight to the corpse, and so that it does not move excessively on the ground when receiving shots and shock waves.
- I didn't include the Half-Life 2 scanner replacement in this pack, since there's a better quality model: https://gamebanana.com/mods/454745
- I didn't include custom sounds for the HK-Aerial in this pack. (I might import original HK-Aerial sounds in a future update.)

T-800s replace standard soldiers, but unfortunately there are no alternate skins for shotgunners or prison guards (for now).
T-888s replace Elite soldiers.
HK-Aerial replaces Gunship, and I couldn't get the turbines moving so they're static, at least for now.

I recommend https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366944587 as a replacement for Metro Police and https://gamebanana.com/mods/182388 as a replacement for Breen.
And also https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366940798 as a replacement for Fast Zombie.

Issues:
- There are no shattered parts falling out of the HK-Aerial when it is destroyed. (Some kind soul with the necessary knowledge could fragment some parts of the ship and send them to me, so we can improve this mod.)
- The Terminators are slightly "shrunk", compared to the Combine and rebel bodies.
- There is some noticeable space between the Terminator corpses and the ground. In the future I will try to revise the physics of the T-800/888, so that this detail is not noticeable.

Note:
I recommend my other mod "Disable_red_blood": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366954841 to make it so that you don't see human blood splashes and red stains on nearby surfaces when you shoot the Terminators, and thus achieve more realism, (since the machines don't bleed). Only the classic sparks will appear when you shoot metal.
But WARNING, this also disables the red blood of other Combine and also the humans, so when they are shot or stabbed, no blood will be seen splashing.
(This override does not affect antlions and zombies, so their green blood will appear anyway.)

The following message will appear repeatedly in the console "Attempted to create unknown particle system type "blood_impact_red_01"!
This is normal, don't worry. It's just a warning from the game.

If you don't want this option enabled, just don't subscribe to "Disable_red_blood".
I haven't found another way to disable the Combine blood, without also affecting the human blood. If anyone knows how to do it, please tell me in the comments so I can fix this problem.

Credits:
1- NicoNet (for fixing bugs and adding some improvements).
2- The King of Lizards! (Created the VJ base snpc pack), Sillirion (ported models), joazz (ported models), inaki (ported models), CursedSoup (Redistributor).

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Español:
Hola a todos !! Esto es una corrección de errores y mejoras del mod: https://gamebanana.com/mods/405989, en el cual hay los siguientes bugs:
• Las manos de los Terminators reflejan una textura rosa cuando reciben iluminación de una linterna.
• El HK-Aerial carece del efecto de fuego de disparo y tiene mal ubicado el disparo de la boca del cañón.

Así que me encargué de corregir pacientemente cada error:
+ Solucioné el error de las manos rosas.
+ Posicioné correctamente el disparo de la boca del cañón, además de agregarle el efecto de fuego de disparo.
Y además:
+ Reemplacé toda la textura del Terminator T-888 por otra mejor de color gris acero.
+ Aumenté $mass de 100 a 500 en el .QC de los Terminators para asignar un peso realista al cadávar, y que no se desplace exageradamente sobre el suelo al recibir disparos y ondas expansivas.
- No incluí en este pack el reemplazo del scanner de Half-Life 2, dado que hay un modelo de mejor calidad: https://gamebanana.com/mods/454745
- No incluí en este pack sonidos personalizados para el HK-Aerial. (Quizás importe sonidos originales del HK-Aerial en una próxima actualización).

Los T-800 reemplazan a los soldados estándar, pero lamentablemente no hay aspectos alternativos para los que usan escopetas ni para los guardias de prisión (por ahora).
Los T-888 reemplazan a los soldados de Élite.
HK-Aerial reemplaza a Gunship, y no pude conseguir el movimiento de las turbinas por lo que están estáticas, al menos por ahora.

Recomiendo https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366944587, como reemplazo del Metro Police y https://gamebanana.com/mods/182388, como reemplazo de Breen.
Y también https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366940798, como reemplazo del Fast Zombie.

Issues:
- No caen partes destrozadas del HK-Aerial cuando éste es destruído. (Alguna buena alma con los conocimientos necesarios, podría fragmentar algunas partes de la nave y enviármelas, así mejoramos este mod).
- Los Terminators están ligeramente "encogidos", en comparación con los cuerpos de The Combine y los rebeldes.
- Hay algo de espacio perceptible entre los cadáveres de los Terminators y el suelo. En el futuro intentaré revisar la física de los T-800/888, para que no se note este detalle.

Nota:
Recomiendo mi otro mod "Disable_red_blood": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366954841 para que no se vean salpicaduras de sangre humana y manchas rojas sobre superficies cercanas, cuando le disparas a los Terminators, y así lograr más realismo, (ya que las máquinas no sangran). Solo aparecerán las clásicas chispas cuando le disparas a un metal.
Pero ATENCIÓN, esto también desactiva la sangre roja del resto de los Combine y también la de los humanos, por lo que cuando reciban disparos o daños por arma blanca no se observará salpicaduras de sangre.
(Esta anulación no afecta a los antlions y a los zombies, por lo que su sangre verde aparecerá de todos modos).

Aparecerá repetidas veces en la consola el siguiente mensaje "Attempted to create unknown particle system type "blood_impact_red_01"!
Es normal, no te preocupes. Sólo es un aviso del juego.

Si no quieres esta opción activada, basta con que no te suscribas a "Disable_red_blood".
No eh encontrado otra manera de desactivar la sangre de los Combine, sin también afectar la sangre de los humanos. Si alguien sabe cómo hacerlo, por favor dígamelo en los comentarios así soluciono este problema.

Créditos:
1- NicoNet (por corregir bugs y agregar algunas mejoras).
2- The King of Lizards! (Created the VJ base snpc pack), Sillirion (ported models), joazz (ported models), inaki (ported models), CursedSoup (Redistributor).
36 Comments
deancowola 27 May @ 7:37am 
thanks
NicoNet  [author] 26 May @ 8:49pm 
@deancowola :steamthumbsup: :gordon:
CHURROCONMOTA🔥🔥 10 Apr @ 10:22am 
8/10
XiNoMiXi 18 Dec, 2024 @ 9:45pm 
@NicoNet understood
Gamer 18 Dec, 2024 @ 8:44pm 
@NicoNet

Alright, no problem at all, you are doing your best as I know that these are mere nitpicks and you absolutely have the right to ignore them if you want.

And thank you so much for even accepting this mod request in the first place.
NicoNet  [author] 18 Dec, 2024 @ 6:36pm 
@XiNoMiXi You can download my mod from here: https://gamebanana.com/mods/531235 , in non-VPK format, so you can extract only the gunship model.
This way you can independently have the gunship replacement.
The same link explains how to make the replacements.
NicoNet  [author] 18 Dec, 2024 @ 6:29pm 
@Gamer The black texture bug can be fixed by extracting the texture from the model's .vtf file, with the program: https://github.com/Sky-rym/VTFEdit-Reloaded , and then editing it with paint or some other drawing program, until you find where to cover that black hole.
When the mod is uploaded, you can try to do the repair yourself. You have easy tutorials on Youtube, or ask ChatGPT, who will guide you step by step, on editing .vtf files.
I recommend https://developer.valvesoftware.com/wiki/SDK_Docs , so you have an idea of ​​how to edit the game files.
NicoNet  [author] 18 Dec, 2024 @ 6:17pm 
@Gamer. You're right...I meant I'll make the mod that replaces all Combine soldiers with Authority Enforcers from the 2011 game Rage
XiNoMiXi 18 Dec, 2024 @ 6:28am 
can you do the replacement for gunships standalone?