Sea Power

Sea Power

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An ace over Hanoi
   
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20.996 MB
18 Nov, 2024 @ 2:08pm
12 Dec, 2024 @ 8:11am
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An ace over Hanoi

In 1 collection by carvajrBR
carvajrBR's Sea Power collection
4 items
Description
This is a very short and simple scripted mission loosely based on the events of July 8th 1972, when Capt. Steve Ritchie from the 555th Tactical Fighter Squadron scored his third and fourth Mig-21 kills in the Vietnam war. He would go on to become an ace on August 28th, when he shot down his 5th Mig-21 of the war.

The idea was to play with scripting events in the mission editor. This mission, as it is now, is just composed of scripted dogfights.

There are now 3 versions (inside a drop-down list called An ace over Hanoi):

An ace over Hanoi-deprecated:
This is the original (not extended) mission. It is deprecated and you should play the extended V2 instead.

An ace over Hanoi V2-audiomod:
This is the preferred extended version, with teleporting and added voiceovers specific to this mission, like radio messages. You should play this, unless you hate voiceovers.

An ace over Hanoi V2:
For those that don't want to hear the modded voiceover messages.


Any feedback is greatly appreciated!

NEW:
I created an audio mod that adds voiceovers specific to this scenario, like radio messages. No actors here, it's just me with some Audacity editing and effects :D
There is an extra version of the same V2 scenario, if you prefer not to hear the modded voiceovers.
Note that you need Sea Power patch 0.1.0.6 or beta version #97 or above in order to hear the modded voiceovers. If your version is not updated yet, the scenarios will still work, but you will not hear the modded audio.

All V2 versions use spawning of new enemies at specific positions, which could only be done by adding the altitude manually in the .ini file. I don't consider it experimental anymore, so I maked the original, non extended version of the scenario as deprecated. Play V2 instead! Also, an unhistoric E3 may join you as a failsafe, in case you can't find the bandits!


https://en.wikipedia.org/wiki/Richard_Stephen_Ritchie#Vietnam
28 Comments
carvajrBR  [author] 13 Dec, 2024 @ 1:31am 
Thanks for the feedback, Shazzy. The reason I used regular messages in the trigger is because since I teleport the enemies to a specific position, the timing of the player's response is critical. If a player takes too long to read the message, his experience would be quite different than the desired one. That said, what you suggest could be done for the messages where no spawning takes place, like the one after the first dogfight is over, telling you to proceed to Foxtrot 3.

Thanks!
Shazzy 12 Dec, 2024 @ 5:50pm 
Played it and I like the mission! however I suggest for the audio version at least to put the messages into the intel instead so it doesn't pause the game. Just my two cents.
SoldadØ 27 Nov, 2024 @ 4:02am 
Tá perdendo o melhor haha
carvajrBR  [author] 27 Nov, 2024 @ 12:54am 
E um pouco de IL-2 Sturnovik
carvajrBR  [author] 27 Nov, 2024 @ 12:49am 
Nao voo DCS nao.... Sou mais MSFS :-)
SoldadØ 26 Nov, 2024 @ 3:02pm 
Fala, parceiro! Você voa DCS? Tenho o Phantom lá. Se voar lá também me avisa.
carvajrBR  [author] 20 Nov, 2024 @ 4:49pm 
Thank you! I'm happy to share!
ThunderDuck99 20 Nov, 2024 @ 4:29pm 
Nice little mission with the F-4 Phantom, thank you.
SoldadØ 20 Nov, 2024 @ 12:09pm 
Ah blz
carvajrBR  [author] 20 Nov, 2024 @ 12:01pm 
Nao, ta aqui mesmo. Provavelmente nao atualizou sua versao automaticamente ainda. Se unsubscribe e susbcribe de novo ela atualiza