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0___0 wtf, valve?!
thanx, dud
The only way to change armor capacity is to edit citadel charger max armor cvar in console then spawn invisible citadel charge and add use input for player. That's the only way to achieve it.
But how to increase armor capacity? Do you know how to write such commands correctly?
I'm interested in this for custom hard difficulty.
In my personal HL2, I edited the cfg's so that energy pickups give almost no energy (neatly getting around how stingy the game is with them anyway), now it's all about health pickups and managing armour regeneration. Also made all weapons do more damage, to emphasise the importance of armour.
Basically I rebalanced the whole game around this mod, and it works awesome