Half-Life 2

Half-Life 2

126 ratings
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type: campaigns
File Size
Posted
248.228 MB
20 Nov, 2024 @ 2:35pm
1 Change Note ( view )

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Depot

In 1 collection by IVV4
Golden Hammer: Community campaign Modpack
134 items
Description
I DID NOT MAKE THIS MOD

Welcome to the Wastelands.

Depot was to be a reimagining of Nova Prospekt in the style of the Half-Life 2 Beta.

This mod has since been abandoned with two maps being finished.

This mod was created by LexxoR.

Click below to check out the ModDB NexusMods pages:

https://www.moddb.com/mods/depot

https://www.nexusmods.com/halflife2/mods/1?tab=description

[Original description: Depot is a mod inspired by VALVe's book "Raising the Bar" and concept-arts. This is redesigned part of Half-Life 2 levels - coastline and prison, but now it's a bit closer to old atmosphere of a dead, dried by Combine, world. Player find himself in a wasteland, on a floor of a dried sea,and tried to find a way to island, where was a prison, and now - Combine Depot.]
25 Comments
TCMOREIRA 30 Jun @ 11:45pm 
There's some annoying decisions as well, like, the gunship fight involves getting more ammo for the rocket launcher, one by one, slowly.

There's two Antlion Guard fights, but only the second one gives you a pheropod. The first fight is pointless.

Overall, a really good mod that achieves what it was trying to do, but not without some hiccups. A typical "7.5/10".

The effort put into this must have been tremendous. Making anything, let alone fighting against the "Beta Curse", is really hard. So let's not haste to judge this mod too harshly, okay?


Definitely would recommend playing!


[PS: I know this is simply an Upload from someone who isn't the author, but I wanted to express my thoughts regardless]
TCMOREIRA 30 Jun @ 11:45pm 
Exploration, however, is well rewarded! There's even multiple paths to be had (although of course most converge to the same path eventually).

The map unfortunately ends before the main attraction can even begin properly. It feels the author spent a lot of time on the Antlion and Dry Seabed related things and not as much time on everything else.
TCMOREIRA 30 Jun @ 11:45pm 
The entire Depot set-piece is stunning when looked from afar and from a couple specific angles, but when viewed closely and from odd angles (something the player will eventually do, as the main route requires that), the illusion easily breaks.

The routing of the map is very confusing. There's little indication on where you're supposed to go. There's very little guidance, and at times you're supposed to do some odd things and go through some odd paths, clever sure, but confusing! At first one wouldn't intuit they're way forward, as they're somewhat outside the norm to be the main path forward.

For example, puzzles (and the one boss fight) lack telegraphing and hinting. There's a particular puzzle where you must put antlions atop a bridge to make it crossable, but there's no indication that that bridge wasn't simply a scenic prop or a static geometry. Some animation and some indication that its a physics object would already have sufficed.
TCMOREIRA 30 Jun @ 11:44pm 
This remains as one of the best and most complete renditions of that particular concept art and the Beta Depot.

If you want to explore the Antlion Caves (no Antlion King, though, unfortunately) and get a taste of the wastelands, and see the Razor Train moving through the tall wasteland tracks, and fight a gunship atop a lost lighthouse: This mod delivers that!

That said, it's not without its problems!

It's old and full of bugs!
(Besides the Antlions, of course!)

The pacing is all over the place.
Although very nicely done and atmospheric, the mod loses focus on what's the most important aspect of each set-piece. There's a couple of moments where momentum was needed but the mod couldn't decide on whether to push or pull the player, making things stall and crawl when it'd be better to just let the player advance, and rushing through parts that were supposed to be the main attraction of the maps. There's too many pointless detours.
76561198016560745 6 Jun @ 1:49am 
epic
Mark 14 May @ 7:07pm 
after playing this, I thank gaben for ditching the wasteland levels. horrible.
coolgamerboy78 11 May @ 3:37pm 
every model is a error sign
Sentry 10 May @ 12:18pm 
oh and dear god it crashes so much
Sentry 10 May @ 12:15pm 
Sucks ass. Shit gameplay, broken antlion ai, etc. But! The maps are real eye candy
Snow_Brλwl 26 Jan @ 5:35am 
the sub part at the beginning is painful