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I think it is totally fine to have the AR2 kind of overpowered, after all it is the strongest weapon in the original game. In my case - as I am running Weshop Weapon Shop and Money System (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3372649728) - I can simply limit the use by making the ammo more expensive. I also believe, that in the original game the ammo is also kind of limited.
What stops the show for me itm to fully replace the original AR3 with your versions is:
- The "ar2tracer" bug. I got so used to the new, fancy tracers, going back to stock hurts to much.
- AR3 incredible slow walking speed with energy ball attachment enabled
- Slow speed and massive spread of the energyball, which in combination makes it unusable on any longer range. Even if the ball would go where I aimed, the enemy would be most likely somewhere else, when it reaches him.