Garry's Mod

Garry's Mod

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[TFA] Borderlands 1 SMG Pack
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Cartoon, Fun, Roleplay
File Size
Posted
Updated
77.804 MB
22 Nov, 2024 @ 7:02pm
23 Apr @ 6:30pm
10 Change Notes ( view )

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[TFA] Borderlands 1 SMG Pack

In 1 collection by Fartshit.mov
Borderlands Weapon Addons
9 items
Description
The weapons have customization based off the original weapon part system, with uniques locking out their dedicated attachments.

This pack contains one generic and four unique SMG's:
Generic SMG
Gasher
Savior (working ammo regen)
Wildcat
Hellfire

They all have a custom bash animation as well.

SMG custom animations, textures, and porting all done by yours truly thanks to way too much of my time, Blender, and umodel.
SMG original animations, sounds, models, base textures, etc. from Gearbox.

Muzzle Flashes and tracers are contained in the Pistol Pack, so be sure to have that one downloaded.

I figured out the elements. Just make sure to re-select an element after swapping to another gun.
19 Comments
pnuple 22 Apr @ 9:19pm 
the Dahl 2 material is causing issues when I reload.

The issue in question:

[[TFA] Borderlands 1 SMG Pack] lua/tfa/att/bl1_smg_dahl_2.lua:35: attempt to perform arithmetic on local 'stat' (a nil value)
1. v - lua/tfa/att/bl1_smg_dahl_2.lua:35
2. GetStatRecursive - lua/weapons/tfa_gun_base/common/stat.lua:32
3. GetStatL - lua/weapons/tfa_gun_base/common/stat.lua:362
4. GetActivityLengthRaw - lua/weapons/tfa_gun_base/common/utils.lua:178
5. GetActivityLength - lua/weapons/tfa_gun_base/common/utils.lua:191
6. ProcessStatus - lua/weapons/tfa_gun_base/common/events.lua:515
7. Think2 - lua/weapons/tfa_gun_base/shared.lua:1255
8. Think2 - lua/weapons/tfa_bash_base.lua:207
9. PlayerThink - lua/weapons/tfa_gun_base/shared.lua:1028
10. fn - lua/tfa/modules/tfa_hooks.lua:52
11. unknown - lua/ulib/shared/hook.lua:109 (x297)
Fartshit.mov  [author] 4 Dec, 2024 @ 7:45pm 
True!
Sparrow 4 Dec, 2024 @ 4:15pm 
I diagnose this man with high functioning artism.
Fartshit.mov  [author] 2 Dec, 2024 @ 6:18pm 
I can fix the sights, and make them change based on the body, but I can't fix the tracers.
Gordon, GORDAN! 2 Dec, 2024 @ 3:03pm 
I wonder if you could move the center sight blade away from the right rear sight? It's too close to the right rear sight.
Jaden The Gundragon 2 Dec, 2024 @ 11:34am 
there's a problem with the bullet tracers that split up into two and obscure the shooter's line of sight, could you look into this please?
Sparrow 30 Nov, 2024 @ 10:34pm 
could you make a $2 bill in GMOD? Like a photo copy of one, so crispy and accurate the FBI arrests you and questions you? Thanks in advance :)
Fartshit.mov  [author] 30 Nov, 2024 @ 6:38pm 
The Rocket Launcher pack has been freed.
ꂑꀯꁲꌅꐇꌚ 29 Nov, 2024 @ 9:20am 
pluh
Gordon, GORDAN! 29 Nov, 2024 @ 1:14am 
I wonder if you could attempt to replicate the Projectile Bullets system in Borderlands 1? in BL1, no gun was hitscan, they had projectiles that took time to reach their desitination and it was notably slower or faster in some guns than others.