Black Mesa

Black Mesa

182 ratings
Remade/Improved BMS Textures (From BM:BS)
   
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MODEL: Environment
File Size
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363.018 MB
23 Nov, 2024 @ 7:07am
1 Dec, 2024 @ 2:06am
3 Change Notes ( view )

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Remade/Improved BMS Textures (From BM:BS)

Description
"This floor is spotless! Don't you think this floor is a bit too reflective?"

!ATTENTION! Simply subscribing to this might not actually work in game, so go to /362890/3370694426/ in your Steam workshop directory and put the found .vpk file into your custom folder

This addon takes all the texture goodies from BM:BS, including new remade/updated materials with POM+Specular for both models and brushes.

Keep in mind that everything that is shown here is not final and some textures might get updated/added in the future for both BS and this addon. There's still a lot of work to do for Rimas :DD

Also, this doesn't include any of the purely new textures with a bs_ prefix, like the new basement textures which would be cool to have but it'd have to be more than just a texture replacement.

I haven't tested this as much in game so there might be some scaling issues here and there. If you notice anything weird, pls provide the screenshots in a pinned discussion.

All assets were created by HECU Collective and cannot be used/included in your own works without crediting our team.


Requested by Colonel Orange


Popular Discussions View All (1)
31
5 Jul @ 12:41pm
PINNED: Share bugs and visual issues here
LIL-PIF
31 Comments
<width=1>Pacman09 11 Jul @ 10:16pm 
the concrete tiles in the canal image look better than the blue shift metal looking ones imo
Lebo 6 Jul @ 1:05am 
i thought this was roblox stud texture
I would love that every Black Mesa asset that has been changed to Blue Shift be ported into Black Mesa for the consistency, because I don't like how that there's some things that have been changed for Blue Shift (Tram, Weapons, etc) which ruins the consistency between those 2 games. I was originally gonna wait for an addon where Blue Shift's assets has been changed back into Retail Black Mesa's but I prefer HECU Collective's visuals better
Nicocgboy 23 Mar @ 3:26pm 
When the blue is shifting
cool dude 28 Jan @ 1:19pm 
oh
LIL-PIF  [author] 26 Jan @ 9:16pm 
@cool dude:
that's technically what I did but, I had to do just a bit more than that :D

some of the textures used in BS used different texture scale values, so when they were imported into base game - they were pretty broken. And also a lot of other stuff fixed/edited so it works fine
cool dude 26 Jan @ 4:13pm 
can't I just make a copy of the textures from BM:BS and put them in the main game?
LIL-PIF  [author] 12 Jan @ 10:48pm 
@classic gamer:
I don't really know if we're gonna replace ALL the textures in the game, but surely there's more coming with the caretaking patch
classic gamer 12 Jan @ 10:34pm 
Will this eventually replace most if not all textures in the game?
ghosterino 12 Jan @ 2:54pm 
Really love this mod. Makes early sections of the game more detailed like the later ones.