Brotato

Brotato

465 ratings
[MINOR UPDATE] Multiple Players On One Keyboard
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24 Nov, 2024 @ 12:23pm
18 Apr @ 6:56pm
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[MINOR UPDATE] Multiple Players On One Keyboard

Description
NEW UPDATE: You can toggle on and off the TFGH Controls, this, for example, to configure other mods without conflicts.
If you can't use the TFGH, just restart your game and it should work, if it doesn't, disable the new option, restart the game, enable the option, restart your game and your good to go!

This mod lets you play with mutliple people on the same keyboard in coop!

It features customizable order of the controls

On top of that, it also has all the prompts for each player (for example, if you lock with x, it appears in game that you lock with x)

Optional Dependecy: Mod Options - to change control order

WARNING: Everytime you change the order of the controls, restart the game.
Also, if you overlap controls (ej: wasd as player 1 and ijkl as player 1), the game will automatically put the default config.

Next, you'll see the controls distribution

--DEFAULT ORDER--

-PLAYER 1-
WASD -> Move
E -> Accept
Q -> Pause
Z -> Cancel
X -> Hide/Show Info
C -> Lock

-PLAYER 2-
ARROWS -> Move
PAGE UP -> Accept
INSERT -> Pause
HOME -> Cancel
END -> Hide/Show Info
PAGE DOWN -> Lock

-PLAYER 3-
IJKL -> Move
O -> Accept
U -> Pause
M -> Cancel
COMMA -> Hide/Show Info
PERIOD -> Lock

-PLAYER 4-
TFGH -> Move
Y -> Accept
R -> Pause
V -> Cancel
B -> Hide/Show Info
N -> Lock

Credits:
  • The keyboard on the logo was created by Ren

If you have any bugs or suggestions, leave them in the comments!

Known bugs:
Some people doesn't let them enter to the game, i'm trying to fix it! Should be fixed!

[ko-fi.com]

If you’d like to support me, Tips are appreciated!
Popular Discussions View All (2)
52
18 Apr @ 6:32pm
PINNED: BUGS
Sebaman2009
11
3 Aug @ 6:28pm
second player can not join in
某泽
255 Comments
Sebaman2009  [author] 4 Aug @ 8:00am 
BarryCade

On the first topic, you could try changing the order that the mod loads, that could help with compatibility, you can change them on the game's properties

On the second topic, you could convert the N64 controllers input into a Xbox360 controller or something like that, there's probably a way to do that, here's a post on reddit
BarryCade 3 Aug @ 6:33pm 
ok, so i dont know if you care, but this doesnt play nice with the autobattler mod. IDK why, but im assuming its because the autobattle mod AI uses the default controls, and so ends up referencing/modifying the same keybind config yours does. Havent looked at the files (dont even know if i am ABLE to, tbh), so i dont know if this will be a quick fix or something more in depth and not worth the effort.

However, if you get them to work, it turns Brotato into a team-based idle autobattle game, and that sounds amazing!

On a completely sepperate note, how hard would it be to change the controls to use the numpad of two sepperate N64 controllers? Or even better, the joystick (though i think the game, being designed for computer, wont handle more than an 8-directional input. maybe look at how the controls for the mobile app might help? idk!)
Sebaman2009  [author] 25 Jul @ 8:13pm 
are you sure that's related to the mod?
花七 24 Jul @ 11:54pm 
l get a direct crash when trying to connect online ,and can not join the online session
Sebaman2009  [author] 15 Jul @ 6:49pm 
Your welcome! happy it works :happypotato:
*-* FeaR 15 Jul @ 3:07pm 
Everything works, thank you very much)
Sebaman2009  [author] 15 Jul @ 8:32am 
like that
*-* FeaR 14 Jul @ 12:44pm 
yes, but the game still thinks there is 1 player playing