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On the first topic, you could try changing the order that the mod loads, that could help with compatibility, you can change them on the game's properties
On the second topic, you could convert the N64 controllers input into a Xbox360 controller or something like that, there's probably a way to do that, here's a post on reddit
However, if you get them to work, it turns Brotato into a team-based idle autobattle game, and that sounds amazing!
On a completely sepperate note, how hard would it be to change the controls to use the numpad of two sepperate N64 controllers? Or even better, the joystick (though i think the game, being designed for computer, wont handle more than an 8-directional input. maybe look at how the controls for the mobile app might help? idk!)
{LINK REMOVED}https://www.google.com/url?sa=i&url=https%3A%2F%2Fgamerant.com%2Fbrotato-how-play-coop-multiplayer%2F&psig=AOvVaw3ECBeFp8YT876ifqbKf9VH&ust=1752679821160000&source=images&cd=vfe&opi=89978449&ved=0CBUQjRxqFwoTCKjIqKOXv44DFQAAAAAdAAAAABAE
if it does, try joining first as the keyboard and then the controlers
We install the mod. One player plays on a joystick, the other two on the keyboard. But in fact they seem to be playing from 1 device
this is for the defualt layout, if you anything, leave it here!
1) Open and run the game
2) Invite friends to remote play by pressing Shift and Tab
3) Open the Steam overlay
4) Navigate to the friend you want to invite
5) Once the friend accepts, click the keyboard icon to grant them keyboard access