RimWorld

RimWorld

156 ratings
Bunny Armour From Hooman Cute
   
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Mod, 1.5, 1.6
Content Descriptors: General Mature Content, Some Nudity or Sexual Content
File Size
Posted
Updated
4.289 MB
24 Nov, 2024 @ 9:25pm
25 Jul @ 1:59am
11 Change Notes ( view )

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Bunny Armour From Hooman Cute

Description
Added 4 bunny armours,4 bunny helmets(or called bunny ears),and 1 bodysuit,based on body texture from [NL]Realistic Body.
Important:These textures are only compatible with the standard female body type.
The bodysuit has 2 alternative textures,change its ideology style to apply them.

To anyone waiting for an update: I've been busy with something very important and will be back in July

I strongly recommend you to use:Transmog.

Here is a mod to make sure bunny ears can be shown with pawns' hair:AB's Head Apparel Tweaker.

Q:Why these seemingly fragile apparels are protective?
A:They are blessed by the goddess of sexiness.This is also why they don't display texture on other bodytypes— they're simply not sexy enough.
Q:Why do the legs of these apparels look different from the body’s legs?
A:They were originally designed to fit the body textures from HoomanCute,which are different from Realistic Body.Tweaking them to fit Realistic Body has proven difficult for me.
Q:CE?
A:Yes.
48 Comments
OZR10086 28 Jul @ 12:23pm 
呃,通过调整排序,出了夹层,外套、夹层,外套这一种,也出现过贴身,夹层,夹层,外套这一种,前者无伤大雅,后者直接无法穿贴身衣物,还是修一下吧,我也不知道为什么会出现这种情况,前一种的我是将它排列到身形模组前面,后面一种将它排列到身形之后,
蓝鱼  [author] 26 Jul @ 1:37am 
@ORCHI
这个是我刚刚删掉的。可以忽略了
ORCHI 25 Jul @ 5:33pm 
Could not load Texture2D at 'Things/ApparelStyles/CompositeBodysuitRustic/CompositeBodysuitRustic' in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool)
Verse.Graphic_Single:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string)
更新之后这个模因出现了问题
蓝鱼  [author] 16 Jul @ 11:03pm 
@TAWM
双倍覆盖层什么的懒得管了
然后真空抗性,等你看到这条消息的时候应该改好了。
还没玩奥德赛所以对这方面的数值不够敏感(
TAWM 15 Jul @ 6:53am 
后面两件动力甲还是双倍的覆盖层(
另外bro怎么只给了30真空抗性 头饰不给吗
蓝鱼  [author] 13 Jul @ 7:39am 
@夕月鑫
正在修复。看到这条消息时应该已经修好了
夕月鑫 12 Jul @ 6:32pm 
作者大大,好像有冲突,最顶级的那套护甲没啦,只有个兔耳朵啦
Mike Wazowskie 12 Jul @ 4:36pm 
Don't know if this is the best place to post, but I have an error conflict with VFE Core
Exception loading def from file Apparel_BunnySuit.xml: System.ArgumentException: Could not find type named VFECore.CompProperties_ShieldBubble from node <li Class="VFECore.CompProperties_ShieldBubble"><compClass>VFECore.CompShieldBubble</compClass><blockRangedAttack>true</blockRangedAttack><blockMeleeAttack>false</blockMeleeAttack><showWhenDrafted>true</showWhenDrafted><showOnHostiles>true</showOnHostiles><showOnNeutralInCombat>true</showOnNeutralInCombat><shieldTexPath>Other/ShieldBubble</shieldTexPath><EnergyShieldRechargeRate>0.15</EnergyShieldRechargeRate><EnergyShieldEnergyMax>150</EnergyShieldEnergyMax><minShieldSize>1.4</minShieldSize><maxShieldSize>1.8</maxShieldSize><disableRotation>true</disableRotation></li>
蓝鱼  [author] 12 Jul @ 4:05am 
@118787445
请问是什么变成了粉色X呢?我刚刚进游戏测试没发现这个问题
118787445 12 Jul @ 1:56am 
作者大大,今天更新之后变成粉色框X哩,怎么搞