Star Dynasties

Star Dynasties

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CoreRewrites
   
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1.851 MB
26 Nov, 2024 @ 5:11am
8 Jul @ 12:29am
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CoreRewrites

Description
Ideally you won't notice you're using this mod because nothing is big or game changing !

Rewrites of various Core game (not bloodline) events. Usually I've made them more varied (eg an additional option so nice rulers can get the Mine of Sins expedition) and implement suggestions noted in the original (eg Finder could get emotion). The other focus was (and will be) integrating active buildings into events eg an active granary or farm prevents the 'food shortage' event.

The mod now contains altered versions of the original artwork (like these samples) as well as some new artwork

Originally the biggest single change was in those (childTraits) events relating to children but that whole pack gets replaced in Bloodlines and I'm not confident enough with Bloodlines to affect it yet. The affected areas are:

* the 5 skill "Crisis" event chains all take into account active facilities eg an active Hospital blocks Medical Crisis triggering and suggests repairing it otherwise.

* Gathering events (there are 70+ in original game)

* 8 "testpack" events expanded + 2 new

* 11 "task" (assignment) events expanded + 7 new (also testing facility upgrading)

* Mine Of Sins expedition can now trigger for non cruel/greedy/proud rulers. several other expeditions expanded

* 6 "NH events" events expanded - including the Rattle Lung plague

* 4 extra 'adoption' results when you are "scouting for new members"

* the 6 Earth Artifacts (eg play, photos) can happen more often and give tiny skill bonuses +1 new

* there are 5 additional facilities Freighter housing, Clinic, Orebody, Tetraliemnol Refinery and Hoverbike arena which are being integrated into events
9 Comments
Dizzy Ioeuy 16 Apr @ 8:09am 
An excuse to resume my game
petera1289  [author] 16 Apr @ 7:21am 
posting an update in the next few days with mostly bug fixes ... in original game and my work (eg incomplete ones referenced below)
petera1289  [author] 27 Mar @ 3:43am 
you may see a few weird events at celebrations in the March update... i forgot to remove several "incomplete" items so you might see punch, kick, kick, kick because I hadnt fully fixed the text after copying an item ... the repeats should all do the same
petera1289  [author] 6 Mar @ 1:17am 
"the flavor to them and sometimes the frequency just makes me beg for there to be another way"

not sure if you mean the celebrations or fights but its the celebration I'm working on (because I can't affect the fights). Hopefully having more variety keeps them interesting.

you can minimise the celebrations **you start** by not having wars/ weddings / dying (coronations) ... and of course not voluntarily having any to reward people
Dizzy Ioeuy 3 Mar @ 8:48pm 
In a play though recently I will add- I see better now how the party events are important for the AI to increase their respect, otherwise it'll get trashed by their otherwise horrible choices, and so is important- and helpful once I am an Archon too- so I acknowledge that, but the flavor to them and sometimes the frequency just makes me beg for there to be another way.
petera1289  [author] 3 Mar @ 8:29pm 
No obvious way to affect the fights but next update to this mod is the other events that take place at these events

the core reason for the parties is getting to know people and similar "soft factors" just like real life. Not being invited / not attending is the "loyalty management"

I was surprised to find >70 events triggered during the celebration because only 2 stick in my memory

the fight part definitely overwhelms them and I wish I could add 'dont compete' so it skips to the status point results.
Dizzy Ioeuy 27 Feb @ 7:49pm 
tournaments i guess is the event- they are so frequent. but maybe archons need to use it to manage loyalty?
Dizzy Ioeuy 27 Feb @ 6:26pm 
fix the core party/violence competition event maybe??? less often, better trigger? more interesting results???
Demitrious 23 Dec, 2024 @ 3:45am 
!!! Yes!!! Please do get the Bloodlines DLC involved. Your stuff is great and excellent ideas working towards stuff I like to hear and see added.