Hearts of Iron IV

Hearts of Iron IV

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More Special Projects
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2.358 MB
28 Nov, 2024 @ 6:37am
24 Jul @ 11:07am
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More Special Projects

Description
Adds a variaty of special projects to increase the amount of choices you have when deciding what special project you want to pursue.

dlc not required but you wont have acces to all projects

now with a few submods
moresps helicopter expansion - vanilla
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3386237149
- rt 56
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3386237334

open to new ideas/suggestions for more special projects.

includes:
tank based AA radar
Air-to-Air missles
Ship-to-ship missles
light and medium tank paratroopers
helicopter infantry
tank ATGM system
nuclear jet propulsion
a variaty of small projects for general improvement.

thank you Calista Calliopée Manstainne and google for the chinese translation
thank you supremeee and google for the russian translation

GUIDE TO STUFF

SAM
if you use SAM sites land to air missles, they work on a state by state basis (as far as im aware) not airzone so if you want them, build them in EVERY state you want to protect.

COST REDUCTION
radarvan - cost per -1
all radar tech (engineering tab)

helicopter mk2 - cost per -1
AIR DLC
last normal engine (air tab)
last engine (gives bonus to helis) (air tab)
NO AIR DLC
any one of plane lvl 3 (air tab)

PROJECT REQUIREMENTS (with multiple requirements)
radarvan -
trucks (infantry tab)
anti air (artilery tab)
radar (engineering tab)

speedy trucks -
trucks 2 (infantry tab)
armored car at (the little button in the corner of the last armored car research) (infantry tab)

air to air missles -
rocket tech improved guidance (requires V1 project) (engineering tab)
last radar tech (engineering tab)
2nd to last rocket artilery tech (artilery tab)

orbital shock tigers -
basic tank tech (armor tab)
TYRANY DLC
requires special forces doctrine: paratroopers - airborne armor
NO TYRANY
last paratrooper tech (infantry tab)

atgm -
experimental rocket tech (engineering tab)
rocket asistet projectiles tech (artilery tab)
special project super heavy howitzers

naval missle -
rocket tech improved guidance (requires V1 project) (engineering tab)
last radar tech (engineering tab)
2nd to last rocket artilery tech (artilery tab)
236 Comments
9ろ星 23 Jul @ 10:08pm 
Update pls
Cristianmrvzla 18 Jul @ 1:33pm 
it crashes
Cristianmrvzla 18 Jul @ 8:50am 
Update and there are errors with the road to 56
clang1697 9 Jul @ 1:58pm 
Just checking to see if I’m getting a bug: I’m trying to get heli infantry, but no further heli options are popping up as special projects and I’ve researched the final tier of air engines. Any thoughts?
Spelfanaat22  [author] 9 Jul @ 8:38am 
i think it is
Kaiser1914 8 Jul @ 6:39pm 
Is Kaiserreich functional with this?
Sarnen 20 Jun @ 6:32pm 
a lot of late game tech like nuclear submarines just doesn't work, there's no engine slot etc, other stuff has no actual effect or impact. Also maybe make the modern torpedoes equippable on subs?
RaiderLeader666 13 Jun @ 10:03pm 
Yep, it conflicts with UTTNH
RaiderLeader666 13 Jun @ 9:47pm 
One of the helicopter specials is causing a CTD, not sure if it's a conflict issue or not, looking into it
LolloBlue96 30 May @ 11:39am 
If I may suggest: modern cruiser (with nuclear engine in tow)