Hearts of Iron IV

Hearts of Iron IV

More Special Projects
236 Comments
9ろ星 23 Jul @ 10:08pm 
Update pls
Cristianmrvzla 18 Jul @ 1:33pm 
it crashes
Cristianmrvzla 18 Jul @ 8:50am 
Update and there are errors with the road to 56
clang1697 9 Jul @ 1:58pm 
Just checking to see if I’m getting a bug: I’m trying to get heli infantry, but no further heli options are popping up as special projects and I’ve researched the final tier of air engines. Any thoughts?
Spelfanaat22  [author] 9 Jul @ 8:38am 
i think it is
Kaiser1914 8 Jul @ 6:39pm 
Is Kaiserreich functional with this?
Sarnen 20 Jun @ 6:32pm 
a lot of late game tech like nuclear submarines just doesn't work, there's no engine slot etc, other stuff has no actual effect or impact. Also maybe make the modern torpedoes equippable on subs?
RaiderLeader666 13 Jun @ 10:03pm 
Yep, it conflicts with UTTNH
RaiderLeader666 13 Jun @ 9:47pm 
One of the helicopter specials is causing a CTD, not sure if it's a conflict issue or not, looking into it
LolloBlue96 30 May @ 11:39am 
If I may suggest: modern cruiser (with nuclear engine in tow)
jhaycee372 21 May @ 4:37am 
can you give us more special projects that are compatible even without dlc?
buff jotaro and avdol ⑨ 18 May @ 8:54am 
PLEASE CAN YOU MAKE THE NEW DLC MODELS ACTUALLY SPECIAL TANKS I CAN HELP OR SOMETHING ON VSC🙏🙏🙏
Spelfanaat22  [author] 16 May @ 6:35am 
posted a little guide to stuff hope it helps
Spelfanaat22  [author] 29 Apr @ 7:04am 
no they they are, that was for a sub unit from a sub mod that adds doctrine and artilery carried by helicopters
kennyknight38 27 Apr @ 3:38pm 
are halos not a unit anymore? are they just for support companies?
Spelfanaat22  [author] 22 Apr @ 6:02am 
you need to reasearch special project V1 / flying bomb and then the research research rocket center tech
but yes i can do that
Asberger Aspirator 21 Apr @ 11:23pm 
Can you add a small guide for certain tech expansion? I can't figure out how to get ship to ship because I can't find improved guidance systems.
wowzer1 18 Apr @ 10:01am 
nuclear tank engine?
Switching Doom 14 Apr @ 9:45am 
German translate available? via chat gpt maybe?
RoReaver 11 Apr @ 4:52pm 
Nuclear jet propulsion sounds fun


Especially if you give it to your strategic bombers as then, if it were realistic, getting shot down would still give nuclear fallout to the enemy :D
Kieran514 11 Apr @ 2:36pm 
Oh, my bad lmao.
I was having issues with my game crashing when I recruit a scientist.
Doesn't seem to be this mod though
Spelfanaat22  [author] 11 Apr @ 12:33pm 
that } is supposed to be there
it closes sub_unit_bonus = {

the moresps_helicopter_transport_at is of interest to me
beacause it tefrences a submod that not everyone might have
so just incase thats whats causing the crash im changing it
Kieran514 10 Apr @ 6:17pm 
Have an error.

[21:04:48][no_game_date][persistent.cpp:68]: Error: "Unexpected token: moresps_helicopter_transport_at, near line: 690" in file: "common/special_projects/projects/MoreSPS_projects.txt" near line: 693

So I opened the files and gave it a look.

project_output = {
sub_unit_bonus = {
category_tank_destroyers = {
hard_attack = 0.1
ap_attack = 0.4
}

anti_tank = {
hard_attack = 0.1
ap_attack = 0.4
}
anti_tank_brigade = {
hard_attack = 0.1
ap_attack = 0.4
}
mot_anti_tank_brigade = {
hard_attack = 0.1
ap_attack = 0.4
}
moresps_helicopter_transport_at = {
hard_attack = 0.1
ap_attack = 0.4
}
} <--- (This might be the problem. Checked the other parts, they didn't have that)
}
touchgrass 5 Apr @ 12:16pm 
@Mr.Macus
I do use both of them together, there are some crashes that happen here or there, but I cannot determine if that is my brick of a PC not functioning, or issues one of the mods on their own, as judging by the BM discord server there are some issues related to crashing being solved with it, both of these mods should just add special projects, as I run more mods that add special projects all of which have no comp issues.
Mr.Macuz 26 Mar @ 3:46pm 
do both mods work together, has anyone tried?
Amine Alkaline 20 Mar @ 10:33am 
@Spelfanaat22
Thank you! You are more than welcome to try it out, give us feedback or even join us on discord to help use develop it further!
Spelfanaat22  [author] 20 Mar @ 10:24am 
the art is certainly better than mine xd
Spelfanaat22  [author] 20 Mar @ 10:23am 
amine alkaline
that mod looks good, ill be sure to give it a try
if you find anything of interest in my mod, feel free to use it
basedleua 10 Mar @ 1:17am 
Very nice mod works fine
kennyallen 9 Mar @ 10:32pm 
Great mod adds loads of fun stuff to the research facilities. i hope some more techs get added eventually to add even more. something like air to ship missles or anti ship rockets would be fun.
Indepci 7 Mar @ 7:01am 
Update for 1.16?
blackswanloves 6 Mar @ 3:48am 
please add attack helicopters
Meryl Lynch 26 Feb @ 1:18am 
when i open aviation special project list,game will be crash.
Lucina Augusta 9 Feb @ 8:15am 
every time i mouse over the improved helicopter to research it, my game crashes
James-Shadows 7 Feb @ 2:30pm 
Hello good afternoon. I wanted to mention that there is a problem with the mod when one researches helicopters, since once finished one goes to special aircraft research and the advanced helicopter option appears and the game automatically exits. I wanted to ask if it is possible to provide a solution or an update, since the mod is very good. :(

PS: Is the mod compatible with UTTNH 2.0?

Greetings! :D
Александр 7 Feb @ 10:58am 
Is this mod compatible with kaiserredux?
MrBravo6 5 Feb @ 12:48am 
Nuclear jet engines granted no speed despite being in engine slot. Could you change them to Special feature module slots or give them flat speed please.
JJEDI09 / KAISER1871 4 Feb @ 4:04pm 
could you add atgm
PuriPuriReek 4 Feb @ 8:20am 
The anti air mode can not be activated via selection screen in production with the AA research, a bug coused by the mod and made items listed wrong probably
Tezcat 1 Feb @ 7:36pm 
hello love your mod, i see it was updated, im playing as usa but there is still a issue with the improved truck engine special project, this was a issue before, it says i need to have unlock the GMC CCKW supply truck which i have unlocked, and it says i need the t18 Boarhound and i have no idea what that is as of this moment , but if you could look into the improved engine special project i would be thankful
janadiou 30 Jan @ 8:31am 
womp womp samfundits
Fox4722 18 Jan @ 2:39pm 
Tested both the solo mod and the mod with every other mod in my playtest, in all tests, the mod always crashes when you scroll down to "Nuclear Jet Engines" in the Air special projects, both when browsing the special project tab and selecting a new special project to start working on.
Please, fix this bug, I and the friend I play with really love this mod, and not having air special projects blocks a lot of this mod's content (Air-to-Air missiles, Nuclear jet propulsion, so on)
lmc0527 18 Jan @ 4:10am 
When i am scrolling down air special projects
game crashes
Katherine Klein 17 Jan @ 8:08am 
road to '56 boutta be road to '79
35 16 Jan @ 3:01pm 
Does the AI ​​use these projects? Ty!
Evoken 15 Jan @ 1:13pm 
When i am scrolling down air special projects, when i get to Nuclear Jet engines game crashes
Spelfanaat22  [author] 15 Jan @ 5:14am 
starfleet74205 what dlc and other mods are you running?
TheSwagMan2000 14 Jan @ 1:53pm 
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BREAKTHROUGH! Ein bigger und better Panzer has risen!
Starfleet74205 8 Jan @ 3:06pm 
Glider tanks seem to be causing the game to crash everytime I open up the special projects list for the land section