Space Engineers

Space Engineers

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Sarge's NPC Ships - UTC Fleet [MES]
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Type: Mod
Mod category: NPC
Tags: NoScripts
File Size
Posted
Updated
66.015 MB
2 Dec, 2024 @ 12:26pm
3 Jun @ 4:36pm
15 Change Notes ( view )

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Sarge's NPC Ships - UTC Fleet [MES]

Description
Introduction

The UTC Fleet is a large NPC encounter mod that uses Modular Encounter Systems and adds in an entire faction of new enemy ships! It includes space cargo ships, planetary ships, stations, and random encounters. These ships have been set up to use a plethora of AI features, including calling for backup, reacting to player faction rep, and using variable combat tactics. They will also interact with the other major MES factions, which means they will chat and fight with Imber, Parallax, Reavers and the like!

Encounter Information

This table provides information about what to expect with the encounters in this mod. Please note the following may not apply to every encounter. For more information on the attributes, click on the attribute name to view more information on the Modular Encounters Systems Wiki.

Attribute
Description
★★★☆☆ - Average
Grid Difficulty[github.com]
★★★★☆ - Difficult
Environments[github.com]
Space, Atmosphere, Gravity
Encounter Types[github.com]
Space Cargo Ship, Planetary Cargo Ship, Random Encounter, Planetary Installation, Boss Encounter
Reputation, Threat Score
Special Abilities[github.com]
Hand Drill Inhibitor, Jetpack Inhibitor, Personnel Inhibitor, Reinforcements, Missile Strikes


What is the UTC?

The United Terran Coalition is an organized military group that acts as a government in sectors it commands and as a private military company in those it doesn't. They are prideful, aggressive, and prioritize the coalition's needs and bottom line before anything else.

While the UTC will normally leave independent ships alone, they will act aggressively towards anyone that approaches their military ships, and may hunt other faction's ships. If an individual or group has built a reputation of hostility towards the UTC, their military ships may even attack them directly. Conversely, individuals who work in the UTC's interests will eventually gain their allegiance, gaining access to stations and supply drops.


Types of Encounters

The UTC fleet includes a variety of ships and stations that spawn in all environments. These encounters are hostile by default towards players and other NPCs. Players will be able to fight everything from small cargo ships to military frigates, cruisers, and even gigantic capital ships. Sometimes, their ships will come under attack and they'll request your help, which may lead to rewards.

Ships will typically spawn with basic cargo ship behavior (flying from point A to point B). If you lower your reputation with the UTC by pirating them, their screening ships will intercept you as you approach. If you reduce it to a low enough point, then some of their more militarized ships will deviate from their cargo ship path to directly engage you if you get too close.

Both ships and stations will spawn with drones that will escort or patrol the areas near its parent grid.

Ships and stations may call for help if attacked, this can arrive in the form of incoming drones or other ships changing course to intercept. Elite ships will always call for backup and may order missile strikes on the player's location.

Special Counter-Measures

UTC ships are equipped with Jetpack Inhibitor Modules that will interfere with player jetpack usage when too close to these grids, Elite ships have Personnel Inhibitors that will deplete your health instead. Stations are also equipped with Hand Drill Inhibitor Modules that will interfere with player drill use when too close to a station. These effects do not happen while players are piloting a grid. Some ships may have and use their gravity drives and explosive dead man switches when close to death.

Grid Collection

Click here for a collection of all the grids being used in this mod

Special Thanks

Massive thank you to Meridius_IX for making such an amazing NPC mod backbone!
Thanks to Braethias and Shiro___ for the Pirate Corvette and Factorum Corvette, respectively!
Thanks to HeavyVapor and the FSG Server for helping host and test the mod!
49 Comments
Phelan 4 Jul @ 1:10pm 
after my jetpack dampener are disabled how long do they need to get online again? I always crashes to the ground after i got to near to one npc ship
Survival Ready 5 Jun @ 2:49am 
And what behavior should Recon Longsword have? After capturing this ship, you can stop the game :)
Warlords Welt 2 Jun @ 2:11am 
Error with Weapon Core incompatibl Weapon
MrMurku 8 May @ 3:47am 
Everything in this mod works fine for me and its really cool, but when I destroy a bounty and I get a message that there's a reward nearby; there's always nothing. I even looked in the entity list and couldn't find anything near me
Sergeant Kelly  [author] 6 May @ 6:33am 
Eventually! For now they'll show up as pirates in this pack ocassionally.

Also @Sniper, as for the ships dropping from the sky, I would check your full mod list, esp any atmosphere mods.
FlashStrike 30 Apr @ 12:30pm 
Plans to add federation and rebels from FTL
SteenGray 31 Mar @ 10:03am 
.
Sniper 23 Mar @ 3:44am 
It's every ship I ever see spawn. Exceptions from this are a atmo engine'd fighter I got as a reward.
Sergeant Kelly  [author] 22 Mar @ 5:19pm 
What ships are you seeing fall to the ground? Anything in atmo should be loaded with a ton of hydrogen thrusters.
Субъект 22 Mar @ 2:06pm 
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