Barotrauma

Barotrauma

25 ratings
Fuel Rods Give Radiation
   
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7.978 MB
3 Dec, 2024 @ 4:40am
4 Dec, 2024 @ 4:39pm
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Fuel Rods Give Radiation

Description
A small mod that does exactly what it says on the tin - fixes the bug causing fuel rods to not give radiation sickness. It's likely not a perfect fix, but I find it to work just fine. The changes are as follows:
- Uranium fuel rods now give 0.25 radiation sickness per second to the holder. These values are directly taken from the vanilla code.
- Thorium fuel rods now give 0.5 radiation sickness per second to the holder. These values are directly taken from the vanilla code.
- Fulgurium fuel rods now give 0.75 radiation sickness per second to the holder. There's nothing in the original code that points to standard fulgurium fuel rods giving radiation sickness, but I felt that them having a midpoint between thorium and volatile fulgurium made sense.
Volatile rods have not been changed, FYI. I was very surprised that this mod didn't already exist to be honest, so I've thrown this together in like 10 minutes right before going to bed. If there are any bugs, please let me know! :D
31 Comments
TheStormQueen  [author] 8 Feb @ 12:09pm 
I doubt it for enhanced reactors, but maybe for neurotrauma. If something touches the fuel rods (aside from volatile fulgurium) it won’t be compatible without a patch)
Mr. Orgasm 6 Feb @ 9:23am 
What about the Hazardously Enhanced Reactors and Neurotrauma compatibility?
TheStormQueen  [author] 7 Jan @ 8:50am 
@Verbose Mode most non-inventory containers such as backpacks, exosuits, crates, etc. work
NPC 7 Jan @ 4:02am 
Ik i was only mentioning it the only real issue i have with the mod is that it affects NPCS and NPCS that spawn with it die if you don't remove it from their inventory.
Verbose Mode 6 Jan @ 10:05pm 
What methods are there to safely transport radioactive materials? Any containers that don't count as "handling" it?
TheStormQueen  [author] 6 Jan @ 3:21pm 
Your friend isn’t a feature of the mod :D
NPC 6 Jan @ 7:54am 
and ofc i mean no offence
NPC 6 Jan @ 7:49am 
Mod bad my friend is obsessed with using this mod for "realism" like why it just makes the game harder and kills any npc that spawns with it
Losyashik 9 Dec, 2024 @ 8:54am 
для реализма пойдет
TheStormQueen  [author] 8 Dec, 2024 @ 9:42pm 
Yeah I had said it in the description of the mod - there's nothing in the code that says that Fulgurium gives radiation. It felt a bit weird balancing-wise though, so I decided to put it in. Plus, as you said, it's weird that volatile is so radioactive. Thorium is described as "weakly radioactive," and if fulgurium has no radiation inherently within it then idk how that would work lol