Barotrauma

Barotrauma

25 hodnocení
Fuel Rods Give Radiation
   
Ocenit
Přidat do oblíbených
Oblíbeno
Odebrat z oblíbených
Velikost souboru
Přidáno
Aktualizováno
7.978 MB
3. pro. 2024 v 4.40
4. pro. 2024 v 16.39
Poznámky ke změnám (3) – zobrazit

Klikněte na „Odebírat“ pro stažení položky
Fuel Rods Give Radiation

Popis
A small mod that does exactly what it says on the tin - fixes the bug causing fuel rods to not give radiation sickness. It's likely not a perfect fix, but I find it to work just fine. The changes are as follows:
- Uranium fuel rods now give 0.25 radiation sickness per second to the holder. These values are directly taken from the vanilla code.
- Thorium fuel rods now give 0.5 radiation sickness per second to the holder. These values are directly taken from the vanilla code.
- Fulgurium fuel rods now give 0.75 radiation sickness per second to the holder. There's nothing in the original code that points to standard fulgurium fuel rods giving radiation sickness, but I felt that them having a midpoint between thorium and volatile fulgurium made sense.
Volatile rods have not been changed, FYI. I was very surprised that this mod didn't already exist to be honest, so I've thrown this together in like 10 minutes right before going to bed. If there are any bugs, please let me know! :D
Počet komentářů: 31
TheStormQueen  [autor] 8. úno. v 12.09 
I doubt it for enhanced reactors, but maybe for neurotrauma. If something touches the fuel rods (aside from volatile fulgurium) it won’t be compatible without a patch)
Mr. Orgasm 6. úno. v 9.23 
What about the Hazardously Enhanced Reactors and Neurotrauma compatibility?
TheStormQueen  [autor] 7. led. v 8.50 
@Verbose Mode most non-inventory containers such as backpacks, exosuits, crates, etc. work
NPC 7. led. v 4.02 
Ik i was only mentioning it the only real issue i have with the mod is that it affects NPCS and NPCS that spawn with it die if you don't remove it from their inventory.
Verbose Mode 6. led. v 22.05 
What methods are there to safely transport radioactive materials? Any containers that don't count as "handling" it?
TheStormQueen  [autor] 6. led. v 15.21 
Your friend isn’t a feature of the mod :D
NPC 6. led. v 7.54 
and ofc i mean no offence
NPC 6. led. v 7.49 
Mod bad my friend is obsessed with using this mod for "realism" like why it just makes the game harder and kills any npc that spawns with it
Losyashik 9. pro. 2024 v 8.54 
для реализма пойдет
TheStormQueen  [autor] 8. pro. 2024 v 21.42 
Yeah I had said it in the description of the mod - there's nothing in the code that says that Fulgurium gives radiation. It felt a bit weird balancing-wise though, so I decided to put it in. Plus, as you said, it's weird that volatile is so radioactive. Thorium is described as "weakly radioactive," and if fulgurium has no radiation inherently within it then idk how that would work lol