Europa Universalis IV

Europa Universalis IV

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Warhammer Fantasy Universalis
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680.114 MB
6 Dec, 2024 @ 10:04am
29 Jul @ 8:32am
97 Change Notes ( view )

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Warhammer Fantasy Universalis

Description
Warhammer Fantasy Universalis (WFU) is a total overhaul mod that brings the immersive world of Warhammer Fantasy into the Europa Universalis IV engine. Featuring hundreds of custom nations, thousands of provinces, and all-new mechanics, WFU brings the rich lore and epic conflicts of Warhammer to life. Play as your favorite factions, complete custom mission trees, uncover powerful artifacts, and face the End Times as Chaos threatens to consume the world—or claim the mantle of the Everchosen yourself!

Warhammer Fantasy Universalis is immediately accessible by any EU4 player. No submenus and layers of custom UI - just jump right into the action!

Nearly every nation in the game has a full mission tree unique to its faction.

New to the mod and don't know who to play?

- Want a standard Game? Play Khemri and unite the tomb kings. Arkhan presents unique challenges and unique rewards.

- Want a defensive, economic heavy game? Play Karaz a Karak and push back the skaven and orcs while industrializing.

- Want to push back Chaos? Play Kislev, and carefully manage your chaos corruption while pushing back the tide.

- Like the HRE? Play Reikland and protect the empire. For a more challenging game of subterfuge and diplomacy, try Sylvania and turn the Empire Vampiric.

- Love War? Play an orc faction, like the Red Fangs. They need to stay at war to survive, so you might be at war the whole game.

- Want to Subjugate the World in Smoke and Chain? Play as Zharr-Naggrund and overcome a difficult start to conquer an unruly and disorganized world.

- Want to play backstabbing vermin Catholics? Play the Skaven and raid your enemies!

- Want to Play Tall? Play Athel Loren for the ultimate tall experience, they can go a whole game without conquering land and still be a great power.

- Want to Dominate Trade and Get Fat? Play as an Ogre Kingdom, unite your people, and extort all trade around you.

- Love cavalry, vassal play, and want to evolve out of a Medieval state into a modern state? Play Couronne, or any other Bretonnian nation.

- Like Managing Vassal Diplomacy? Play the Sea Court (or the Celestial Regency for a challenge).

- Want to play the underdog who becomes the Endgame Crisis? Play as one of the Norscan (Scandinavian) nations.

- Want to play Jungle Settling Religious Fanatics? Play as the Lizardmen and swat down Chaos incursions.

- Want to play a vindictive, jealous Superpower? Wrest power back into your own hands and reclaim your homeland as the scarred leader of Naggaroth, Malekith.

- Like Britain? Want to play as a stable, isolated, and "good" colonial superpower? Play as the High Elves, either Eatine or Avelorn and bring the Asur from civil war to a new golden age.

- Want a classic European Experience where you forge great colonies and reforge a long dead empire? Play as a Tilean or Estalian nation like Remas or Bilbali for a trade filled, mercenary infused play through.

Core Features include
- The End Times, an apocalyptic endgame where Chaos corruption spreads and the Everchosen rises.
- Legendary artifacts to claim, such as Ghal Maraz or the Ring of Carstein.
- Faction-specific gameplay, like turning the Empire vampiric through intrigue and conquest.
- Racial mechanics, from terrain synergies and unique units to distinct bonuses and penalties.
- Grand quests, such as resurrecting Nagash by gathering Necromantic talismans.
- Skaven antics, including stealing Grey Seers and ravaging rival lands.
- Cathayan challenges, whether uniting the warring dominions as Emperor or seizing power as a minor faction.
- Devastating raids, where you can destroy enemy development and claim what is rightfully yours.
- Unique Modifiers and Events for all factions, from raising the dead to colonizing ruined cities.
- Unique Mechanics for all religions, from subjugating others as Hashut to casting rituals as vampires.
- Fall to chaos or vampirism, and embrace the unique benefits and penalties.
- Resurrect Nagash by collecting legendary artifacts, or Become the Everchosen in an apocalyptic endgame where Chaos corruption spreads.
- Go on a Grail Quest as a Bretonnian (and maybe even take home the fabled Chalice), or industrialize your nation as a Chaos Dwarf.
- Threaten the world as a unified Waagh or Skavenblight.

And much more!

Live out your Warhammer and EU4 fantasies in Warhammer Fantasy Universalis—the ultimate crossover mod for fans of both worlds. Will you lead your people to glory, or see them fall to the endless tide of Chaos?

by Nuka_Bear and Jeff Gomez

Join the discord here: https://discord.gg/QKKK5bRsjj

Submods:
- Maharaja's Warhammer Loading Screens: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3439168461
Popular Discussions View All (1)
3
28 Jun @ 11:53pm
Credits & Disclaimer
jeff.gomez
372 Comments
Panthera 1 Aug @ 11:41am 
@jeff.gomez - I dont have some of them. But if it's really because of missing DLCs, then so it be. Thanks anyways
jeff.gomez  [author] 1 Aug @ 9:49am 
@Linwe - Just the normal way, culture converting. But there are lots of ways to speed it up in this mod. Check out "Cultural Exceptionalism" in the noble privileges

@Panthera - Which DLC are you missing? I'm guessing that's the issue here.

@Markus & Mecha - Thank you!
Panthera 1 Aug @ 7:29am 
The Naggaroth Mission ''The Night of Knives'' isnt complet even if all three previous missions, which are the requirements, are done. It just says: "You cannot complete this mission:''.
Mecha Neko 29 Jul @ 11:42am 
Can someone please help with creating even some basic unit models for the community for this outstanding mod?
Linwe 28 Jul @ 8:19am 
Is there a way to exterminate/purge another race? for example when I conquer orcish lands as dwarves, do I have to culture convert the lands?
maːrkʊs au̯ˈreːliʊs 26 Jul @ 3:55pm 
thank you for that great mod. Superb work
jeff.gomez  [author] 25 Jul @ 11:25am 
@trecky25 - Thank you, Fixed the Skaven Localization. Hmm, not sure about the institution thing, I think it may only work if the province is eligible for the institution at all.

@LadyInsane - Thank you!

@Skyman - No plans for unique unit models (unless somebody want to offer). That's beyond my expertise.
Skyman100 21 Jul @ 4:29pm 
Does the mod have unique unit models? If not is it planned?
Treckt25 19 Jul @ 9:25pm 
another bug I just noticed, gray seers don't spread institution with the golden bull active.
LadyInsane 18 Jul @ 8:55am 
Bug report: forming Osterlund gives you the United Imperial Court reform, and then you immediately lose it because the reform is only valid for the united Empire tag (A99).