RimWorld

RimWorld

53 ratings
Dubiously Balanced Archite Genes
   
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Mod, 1.5, 1.6
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61.540 KB
7 Dec, 2024 @ 8:39am
17 Jul @ 9:14am
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Dubiously Balanced Archite Genes

Description
Adds archite versions of some biotech genes. Powerful, but expensive.
Also patches the perfect immunity gene to increase immunity gain rate to a fitting value.

I was a bit disappointed by how the archite genes existed in vanilla purely to be used by vampires, and the mods I found that added more archite genes either had some features I didn't like, were too bloated or just didn't scratch that "literally just normal genes but better and not costing any metabolism" itch.

Nearly all of these genes cost 1 archites (with the exception of melee damage, toughness and psy-sensitivity) and 3 complexity. I feel that's generally balanced with how rare archite genepacks and archites are in vanilla, you'll need mods to reliably get all of them on a pawn in less than several in-game years.
32 Comments
Franklin from gta 29 Jul @ 5:24pm 
Saw it update live :3 :smileduck:
A Kobold 17 Jul @ 3:18pm 
Can confirm, seemed to be working fine sans update.
swatblack  [author] 17 Jul @ 9:09am 
seems to be working perfectly fine on 1.6 after a quick test with no other mods, just needs a 1.6 tag put on it so it wouldnt throw a warning in the log
Hibiki Yuta 14 Jul @ 7:53pm 
I like this mod. Could you please update to 1.6? Thanks!
Valjamin 19 May @ 12:37pm 
Well, further testing shows that the -5 mood penalty from toxic fallout is indeed removed by Archite Tox Resistance. I don't know about acidic smog though. Mayhap both penalties are removed but mentioning that in the gene description felt unneccesary?
Valjamin 17 May @ 11:45pm 
@TheBronzeWarrior, that's already been patched so that it's down to +10. Your comment about looking like an omniscient being still holds true, but at least it doesn't jack up their market value to such an insane degree that raids become unwinnable anymore! Plus, it's other function is to counter the negative effects of the Stoneskin Gland Implant on your pawn's appearance ;)
Valjamin 17 May @ 11:37pm 
Very cool mod! As far as I can tell, there's only one archite gene left that may still need an improvement. Archite Tox resistance is mostly superior to it's normal Tox Immunity counterpart, but unlike said counterpart, it doesn't remove the -5 mood penalties from Toxic Fallout and Acidic Smog. If pawns are already immune to these things, they wouldn't think anything of them right? Mayhap one final patch is in order to round out this last rough edge? Aside from that, this mod is basically perfect!
TheBronzeWarrior 16 May @ 11:20pm 
BEAUTY +50? MY GUY THE VERY ATTRACTIVE TRAIT INCREASES IT BY 2, YOU'D BASICALLY LOOK LIKE AN OMNISCIENT BEING ATP (still downloading cuz this cool af)
Xeonzs 30 Mar @ 4:26pm 
Glad to see I wasn't the only one with that thought.
Up To Me! 30 Mar @ 9:04am 
It's updated in my game. Thank you!