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archite sleep has been patched to x40% sleep fall rate 4 weeks ago, i forgot to include it in the changelog
no, i will not be slapping on additional rest gain rate or lowering the sleep fall rate further, you may as well just use the archite sleepless gene for the exact same cost at that point; the lack of metabolism cost makes it superior enough to the non-archite version already
- Archite Sight should include 100% night vision efficiency, similar to Dark Vision, as it enhances both accuracy and ranged attacks in the dark.
Thus the x40% of low sleep means it's takes more than twice as long to have an empty sleep bar.
While your archite sleep trait's x50% means it will take exactly twice as long.
Considering all the other genes you created are superior to their normal non-archite genes, this one seems to be an oversight / typo.
Instead of using the mods that disable skill loss entirely globally.
I found a misspelled word. "Sensetivity" should be "Sensitivity"
Bottom left icon in the picture.
Both "Tox immunity" and "Total antitoxic lungs" have Tox gas immunity, and I would like to replace them both with Archite toxic resistance.
oof, ahem